Monjah Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, -42, D:1) a jackal corpse (skeletalised by now) (8, -50, D:1) a +0 pair of boots (8, -35, D:1) a +0 hand axe (9, -45, D:1) a jackal corpse (skeletalised by now) (12, -27, D:1) 5 stones (12, 5, D:1) a frilled lizard corpse (skeletalised by now) (13, -14, D:1) a ball python corpse (skeletalised by now) (20, -41, D:1) a bat corpse (skeletalised by now) (20, -2, D:1) a +0 short sword (21, -35, D:1) a +0 leather armour (30, -45, D:1) a bat corpse (skeletalised by now) (33, -39, D:1) a +0 short sword (37, 3, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (39, -25, D:1) a +0 ring mail (40, -13, D:1) a +0 ring mail (47, -2, D:1) a jackal skeleton (49, -36, D:1) 6 boomerangs (52, -43, D:1) a bat corpse (skeletalised by now) (55, -30, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -38, D:2) a +0 dagger 4 stones a kobold skeleton (6, -22, D:2) 6 boomerangs (7, -12, D:2) a quokka skeleton (12, -12, D:2) 3 stones (14, -13, D:2) a +0 short sword a kobold skeleton (18, -17, D:2) a bat skeleton (20, -17, D:2) a +0 dagger (21, -29, D:2) an adder skeleton (24, -18, D:2) a +0 club 3 stones a goblin skeleton (26, -10, D:2) a +0 short sword (30, -5, D:2) a ball python skeleton (36, -32, D:2) a +0 club (36, -31, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -18, D:2) a ball python skeleton (53, -29, D:2) an adder corpse (skeletalised by now) (53, -26, D:2) a quokka corpse (skeletalised by now) (55, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (2, 1, D:3) a ribbon worm corpse (9, 14, D:3) a +0 robe (27, 6, D:3) a +0 leather armour (32, 14, D:3) 14 gold pieces (35, -19, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a +0 short sword (1, -3, Sewer) a jackal corpse (1, -2, Sewer) a +0 whip 2 stones a +0 dagger a jackal corpse (2, -3, Sewer) a jackal corpse (25, -6, Sewer) the amulet of Myllotemix {Spirit rF+ SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (25, -5, Sewer) a +0 glaive (25, -1, Sewer) 15 gold pieces (25, 0, Sewer) a +4 ring of protection