Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 2655863865825883455 127 Monjah the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on June 5, 2025. Slain by a crocodile (3 damage) ... in a sewer. The game lasted 00:09:29 (2724 turns). Monjah the Conjurer (Octopode Conjurer) Turns: 2724, Time: 00:09:29 Health: 0/31 AC: 1 Str: 6 XL: 5 Next: 11% Magic: 6/9 EV: 17 Int: 23 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . c - +1 dagger rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - ring of Demisud {rC+ rCorr EV+5 Dex+2 Stlth+} rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 58 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Missiles o - 10 poisoned darts p - 5 atropa-tipped darts Jewellery b - the ring of Demisud (worn) {rC+ rCorr EV+5 Dex+2 Stlth+} (You found it on level 3 of the Dungeon) [ring of evasion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Scrolls e - a scroll of enchant weapon h - a scroll of enchant armour Potions a - a potion of magic d - a potion of enlightenment {unknown} j - 2 potions of might m - 2 potions of mutation n - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations + Level 1.0 Translocations + Level 1.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 11% 2 Summon Small Mammal Summ 12% N/A 12% 1 Call Imp Summ 6% N/A 17% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 22% 3 Teleport Other Tloc 8% N/A 22% 3 Call Canine Familiar Summ 3% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Eringya's Surprising Cr Summ 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the crocodile. You squeeze the crocodile. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! Floosh! You hit the crocodile. Your squeeze misses the crocodile. The crocodile is moderately wounded. The crocodile bites you. You miss the crocodile. You squeeze the crocodile. The crocodile is moderately wounded. The crocodile closely misses you. You hit the crocodile. Your squeeze misses the crocodile. The crocodile is heavily wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You closely miss the crocodile. The crocodile is heavily wounded. The crocodile barely misses you. You hit the crocodile. You squeeze the crocodile, but do no damage. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. You squeeze the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. You closely miss the crocodile. You squeeze the crocodile. The crocodile is severely wounded. The crocodile misses you. You closely miss the crocodile. Your squeeze misses the crocodile. The crocodile is severely wounded. The crocodile closely misses you. You barely miss the crocodile. You squeeze the crocodile, but do no damage. The crocodile is severely wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile. The crocodile is severely wounded. The crocodile bites you. You die... ### #~# ######~# ######## #...##~## ###.~....### #.∩.#.~.# ###l@~...~~..### " #.∩...~.# ###.~.~.####.....##.) #.....~.###.~.~.### ###.~.~.## ######††~.~....## #~~.... #.....)~###.....### ###.~...## #.....~.# ###.~.~~####~....##~$ #....)~.# ###.~~~~l....### = #....#~## ###.~....### #...##~# ######## You could see a crocodile. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A dart slug (D:1) 4 ribbon worms 14 giant cockroaches 2 hobgoblins 12 jackals 4 quokkas 6 ball pythons 4 bats 5 endoplasms 2 frilled lizards 2 goblins (D:2) 8 kobolds 2 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monjah the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 504 | D:1 | Learned a level 2 spell: Searing Ray 840 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1113 | D:2 | Noticed a phantom 1449 | D:2 | Reached skill level 1 in Alchemy 1453 | D:2 | Reached XP level 4. HP: 25/27 MP: 3/8 2360 | D:3 | Found a snail-covered altar of Cheibriados. 2379 | D:3 | Identified the ring of Demisud {rC+ rCorr EV+5 Dex+2 | Stlth+} 2477 | D:3 | Reached skill level 1 in Translocations 2477 | D:3 | Reached XP level 5. HP: 31/31 MP: 1/9 2502 | D:3 | Found a glowing drain. 2544 | Sewer | Entered a sewer 2669 | Sewer | Noticed a crocodile 2691 | Sewer | Learned a level 4 spell: Fulminant Prism 2724 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners, minivault_14, dk_noncrumbling_4 D:2: minmay_roachtagon, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, minmay_domino_2 D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_24_doors, cheibrodos_sewer_entry_bend Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.8 Spellcasting | 3 | 3.2 Translocations | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 33 | 59 || 92 Constrict | 11 | 18 || 29 Tentacles | 8 | 17 || 25 Unarmed | 1 | || 1 Cast: Magic Dart | 15 | 7 || 22 Searing Ray | 5 | 3 || 8 Use: Scroll | | 11 || 11 Stab: Sleeping | 11 | 8 || 19 Armour: Skin | 10 | 29 || 39 Dodge: Dodged | 15 | 39 || 54