Montesquieu Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (1, -19, D:1) a +0 dagger (2, -6, D:1) a +0 dagger (6, -3, D:1) a +0 dagger (9, -31, D:1) a bat skeleton (9, -8, D:1) a +0 dagger (12, -15, D:1) 2 stones a kobold corpse (skeletalised by now) (22, -39, D:1) a +0 sling (23, -37, D:1) a +0 leather armour (26, -16, D:1) a +0 club 3 stones (26, -15, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (26, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -9, D:1) 8 stones (34, -22, D:1) a rat corpse (skeletalised by now) (37, -22, D:1) a +0 club (40, -40, D:1) a rat skeleton (59, -9, D:1) a +0 spear Level 2 of the Dungeon [Shop] Ufosid's Armour Emporium a +0 pair of gloves (45 gold) the +1 robe of Zaudwem {Str+2 Dex+2 SInv Stlth+} (283 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 robe (9 gold) a +0 robe (9 gold) a +0 plate armour (180 gold) a +0 robe (9 gold) the +0 leather armour of the Sturgeon {rF- Int+5 Dex+2} (167 gold) rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). the +0 ring mail "Itax" {rElec rF+++ MP+9 Dex-3} (656 gold) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). Dex-3: It affects your dexterity (-3). a +3 plate armour of cold resistance (400 gold) (0, 0, D:2) a +0 club (0, 9, D:2) a quokka skeleton (1, 5, D:2) a +0 chain mail (1, 7, D:2) a +0 mace (1, 31, D:2) 6 stones (4, -3, D:2) a hobgoblin skeleton (6, -1, D:2) 4 stones (9, -11, D:2) a ball python skeleton (10, 27, D:2) 8 stones (20, 7, D:2) a bat corpse (skeletalised by now) (21, 0, D:2) a +0 whip (22, 16, D:2) 3 stones (24, 17, D:2) a quokka skeleton (29, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (29, 14, D:2) 3 poisoned darts (30, -4, D:2) a frilled lizard corpse (skeletalised by now) (30, -2, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (30, 15, D:2) a +0 leather armour (34, 19, D:2) a +0 club a +0 whip a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, -11, D:3) a ball python corpse (13, -1, D:3) a +0 sling (14, -2, D:3) a hobgoblin corpse a jackal corpse a jackal corpse (14, -1, D:3) a jackal corpse (15, -1, D:3) a +0 flail a gnoll corpse (22, -8, D:3) a rat corpse (23, -21, D:3) a stone (26, 21, D:3) a quokka corpse (skeletalised by now) (27, -18, D:3) 3 stones (29, 10, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (30, -27, D:3) a +0 dagger (30, -26, D:3) a +0 trident (31, -7, D:3) a +0 club (32, -7, D:3) a +0 club (35, 22, D:3) a +0 sling (41, -32, D:3) 3 stones (43, -16, D:3) an adder skeleton (44, -4, D:3) a +0 chain mail (60, -9, D:3) 6 stones Level 4 of the Dungeon (1, 5, D:4) 11 gold pieces (7, 4, D:4) a +0 sling