Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12552884632411298447 184 Monxtert the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Dec 24, 2024. Was an Initiate of Makhleb. Slain by Edmund ... wielding a +2 dire flail of protection (9 damage) ... on level 5 of the Dungeon. The game lasted 00:10:38 (3584 turns). Monxtert the Conjurer (Deep Elf Conjurer) Turns: 3584, Time: 00:10:38 Health: -3/28 AC: 1 Str: 4 XL: 5 Next: 36% Magic: 7/14 EV: 12 Int: 25 God: Makhleb [......] Gold: 210 SH: 0 Dex: 19 Spells: 6/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ m - +6 ring of dexterity HPRegen 0.24/turn q - ring of resist corrosion MPRegen 0.28/turn %: random rage (3%) @: no status effects A: magic regeneration, berserk 1, deformed body, sturdy frame 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 210 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery m - a +6 ring of dexterity (left hand) q - a ring of resist corrosion (right hand) Scrolls b - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of identify {unknown} l - a scroll of fear {unknown} o - a scroll of enchant weapon {unknown} Potions c - a potion of attraction d - 2 potions of invisibility e - a potion of lignification {unknown} g - 2 potions of degeneration {unknown} h - a potion of heal wounds {unknown} n - 2 potions of enlightenment {unknown} p - a potion of haste {unknown} Skills: + Level 0.1 Fighting + Level 2.9 Dodging + Level 3.1 Stealth + Level 4.9 Spellcasting + Level 6.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Ignite Poison Fire/Alch 6% N/A 63% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Fedhas Gozag Makhleb Trog Uskayaw Wu Jian Yredelemnul Zin The Shining One Shops: D:1 : Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You sometimes lose your temper in combat. Armour fits poorly on your strangely shaped body. Your movements are slightly less encumbered by armour. (ER -2) Message History The magic dart hits Edmund. Edmund is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Edmund. Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 ring mail (lightly wounded, 83% to hit) The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" The searing ray hits Edmund! Edmund is severely wounded. Edmund clears his throat. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +2 dire flail of protection! Ouch! That really hurt! The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund closely misses you. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 ring mail (severely wounded, 83% to hit) The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" ### .... ....# ######.....# #######..†@@.$...# #.........##.....# ##.#####...# ....# #####...# ##### .... #.....#.# ##. ##.###...# ........## ...##.#.# ...##.#.# You could see Edmund. Vanquished Creatures A jelly (D:4) Jessica (D:3) 2 adders A white imp (D:3) A ribbon worm (D:4) 2 dart slugs 4 orcs (D:3) 4 bats 5 endoplasms A giant cockroach (D:2) 6 goblins 8 hobgoblins 17 jackals 7 kobolds 3 quokkas 5 ball pythons (D:1) 4 frilled lizards A goblin zombie (D:3) 4 hobgoblin zombies (D:3) A kobold skeleton (D:3) 2 kobold zombies (D:3) 3 orc skeletons (D:3) 5 rats 88 creatures vanquished. Vanquished Creatures (others) A kobold (D:3) A rat (D:3) 2 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monxtert the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 89 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 272 | D:1 | Reached skill level 5 in Conjurations 335 | D:1 | Found Imolir's Vocational Training. 529 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 944 | D:2 | Found a faded altar of an unknown god. 1289 | D:2 | Found a bloodstained altar of Trog. 1436 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1635 | D:3 | Found a glowing golden altar of the Shining One. 1643 | D:3 | Noticed Jessica 1656 | D:3 | HP: 1/24 [kobold/stone (2)] 1672 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1672 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1672 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1682 | D:3 | Killed Jessica 1810 | D:3 | Learned a level 2 spell: Searing Ray 1815 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2723 | D:4 | Reached skill level 6 in Conjurations 2723 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2808 | D:4 | Found a staircase to the Ecumenical Temple. 2819 | Temple | Entered the Ecumenical Temple 2908 | Temple | Became a worshipper of Makhleb the Destroyer 3518 | D:5 | Entered Level 5 of the Dungeon 3576 | D:5 | Noticed Edmund 3584 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, minivault_4, chequers_serial_rivers_micro_a, nicolae_shop_vocational D:2: layout_basic, basic_altar, ebering_ecumenical_altar_box D:3: layout_rooms, nicolae_tso_besieged_by_evil, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_cross_1, co_window_unsneaky_path_e, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_c, co_window_corner_b, co_window_unsneaky_path_a, glass_columns_a, glass_columns_a, uniq_jessica D:4: layout_loops_ring, minmay_temple_entry_antechambers D:5: layout_loops_cross, lightli_temple_of_fire, amethyst_overflow_temple_binary, uniq_edmund Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.9 Stealth | 3 | 3.1 Fighting | | 0.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 86 | 90 || 176 Searing Ray | | 5 || 5 Use: Potion | | 6 || 6 Armour: Robe | 4 | 18 || 22 Dodge: Dodged | 2 | 38 || 40