Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7866250151247821745 17 Moodymarshmallow the Magician (level 2, -5/21 HPs) Began as a Djinni Fire Elementalist on Oct 12, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (896 turns). Moodymarshmallow the Magician (DjFE) Turns: 896, Time: 00:02:10 Health: -5/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 52 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of fog Potions A - 2 potions of attraction M - a potion of mutation Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations - Level 3.3 Hexes - Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations - Level 3.3 Forgecraft + Level 3.3 Fire Magic - Level 3.3 Ice Magic - Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! You hear a loud squeak. You hear a shout! The orc priest barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is moderately wounded. The orc's fire resistance burns away. The orc priest barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hear an angry hiss. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. Your foxfire dissipates. You encounter a goblin. It is wielding a +0 dagger. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is heavily wounded. The orc is no longer more vulnerable to fire. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #. ##. .. .g #l #o #.#### #o@.<# #.....##### #.<.. #... +.. #. . You could see an orc priest (combustible), an orc, a goblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) An orc (D:2) An endoplasm (D:2) 3 hobgoblins (D:1) 3 ball pythons (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moodymarshmallow the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | Moodymarshmallow set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 424 | D:1 | Found Vyorehom's Distillery. 474 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 896 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_rooms, serial_shops, shop, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_corner, aquarium_view_2b, aquarium_view_2g, minmay_misc_feat_encased D:2: layout_basic, kennysheep_nondescript Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Cast: Foxfire || 48 Scorch || 6 Read: Identify || 2 Fog || 1 Dodge: Dodged || 6