Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 612488715156525469 2 Moodymarshmallow the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Oct 12, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (185 turns). Moodymarshmallow the Magician (DjFE) Turns: 185, Time: 00:00:46 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 13 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft + Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The kobold hits you but does no damage. You encounter a jackal. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold misses you. You encounter an endoplasm. The foxfire burns the jackal but does no damage. The jackal barks! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! You encounter a hobgoblin. You encounter a jackal. The hobgoblin leaves your sight. Found a leather armour. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You encounter a jackal. The jackal attacks as it pursues you! The jackal bites you. You die... #.#.# #...# #'#### ..#.# #h#..# #.#.ß# ##.#.# #.#...# #....' #.#.#.# #.#.#.. #....' ##.#.#.#.#.#.# #....' #.#.#h#.#.#.## #.#.ß# ##.#v#K#.#.#.# #....# #.#.#J#)#h#.# ####.# ##.#.#.#.#@# ###.# #.#.#.#.#.#.# #.... ##.#.#.#.#.#.# #(#.# #.#.#.#.#.#.#.. ...#.# #...#########.## ### #.# ###....### # #.# ####...# #######.# ###.####.# #...).... #......# #.#####.# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moodymarshmallow the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | Moodymarshmallow set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, angelslayer_ecumenical_altar_simple_liquid, minivault_23, st_stairs_13 Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Foxfire || 16 Armour: Robe || 6 Dodge: Dodged || 7