Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3800512730461892249 2576 Moodymarshmallow the Destroyer (level 9, -1/45 HPs) Began as a Deep Elf Conjurer on Oct 14, 2026. Was a Believer of Vehumet. Shot with a sling bullet by Joseph (4 damage) ... on level 7 of the Dungeon. The game lasted 00:24:32 (5737 turns). Moodymarshmallow the Destroyer (Deep Elf Conjurer) Turns: 5737, Time: 00:24:33 Health: -1/45 AC: 4 Str: 4 XL: 9 Next: 32% Magic: 33/33 EV: 10 Int: 28 God: Vehumet [**....] Gold: 414 SH: 0 Dex: 13 Spells: 14/27 levels left rFire . . . (100%) f - +0 whip (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) i - +0 helmet rElec . (100%) g - scarf {Harm} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.27/turn j - ring of magical power MPRegen 0.46/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 414 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +1 dagger of chaos f - a +0 vampiric whip (weapon) k - a +4 hand axe Missiles h - a throwing net Armour a - a +0 robe b - a +0 leather armour (worn) g - a scarf of harm (worn) i - a +0 helmet (worn) Jewellery d - a +4 ring of slaying (worn) j - a ring of magical power (worn) Wands e - a wand of charming (5) a - a wand of flame (23) Scrolls f - 2 scrolls of fear e - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} m - a scroll of vulnerability {unknown} o - a scroll of immolation {unknown} t - 4 scrolls of teleportation g - 2 scrolls of fog k - a scroll of amnesia {unknown} q - a scroll of poison {unknown} c - a scroll of enchant weapon {unknown} d - 2 scrolls of blinking {unknown} Potions g - 3 potions of magic c - 4 potions of curing j - 2 potions of moonshine w - a potion of heal wounds r - 2 potions of resistance n - 2 potions of brilliance {unknown} f - a potion of mutation {unknown} m - 2 potions of might Skills: - Level 2.6 Dodging - Level 2.7 Stealth + Level 9.8 Spellcasting + Level 10.5 Conjurations - Level 5.9 Translocations - Level 1.0 Forgecraft * Level 0.0 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d62% 4 d - Blink Tloc 94% N/A 1% 2 e - Fulminant Prism Conj/Alch 21% 3d12 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 22% 3 Apportation Tloc 94% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Lesser Beckoning Tloc 94% N/A 1% 2 Construct Spike Launche Frge 38% 2d4 7% 2 Iskenderun's Battlesphe Conj/Frge 46% 2d12 7% 4 Freeze Ice 52% 1d6 8% 1 Scorch Fire 26% 2d6 11% 2 Launch Clockwork Bee Frge 19% N/A 14% 3 Gloom Hex/Necr 26% N/A 22% 3 Passwall Erth 13% N/A 22% 3 Forge Lightning Spire Air/Frge 16% 3d4 50% 4 Dispel Undead Necr 13% 3d9 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Fedhas Gozag Makhleb Sif Muna Vehumet Xom Zin Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (asleep, 100% to hit) You focus your ray upon the wyvern. The searing ray hits the wyvern. The wyvern is moderately wounded. The wyvern hisses angrily. (Press . to maintain the ray.) The searing ray hits the wyvern. The wyvern is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wyvern! You kill the wyvern! Vehumet accepts your kill. You feel your power returning. You stop channelling your searing ray. You open the door. There is an open door here. You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff and carrying a +2 sling of freezing and a wand of polymorph. There is an open door here. You open the door. Okay, then. You close the door. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. Joseph shouts! Joseph unwields a +0 quarterstaff. Joseph wields a +2 sling of freezing. It is covered in frost. Joseph shoots a sling bullet. The sling bullet hits you!! Ouch! That really hurt! The sling bullet freezes you. Joseph says, "Now you've reached the end of your journey." Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. You die... ... #.# #.....## ####.# .......## ##.##.# .....@..####...#.####### ........'..@............ ........####...#.####### .......# ##..#.# #.....# ##.#..# #...# #.###@# ##'## ##.#.## #.# ##.## #.# #.# ##.### #.# ##....## #.# #....#.## #.# ....###.## #.# #..## ##.#####.# You could see Joseph. Vanquished Creatures Grinder (D:3) A wyvern (D:7) 3 yaks (D:7) 2 water moccasins An orc warrior (D:7) An ice beast (D:5) A sky beast (D:7) A black bear (D:5) A phantom (D:5) A gnoll sergeant (D:6) A scorpion (D:5) A marrowcuda (D:7) 5 wights (D:7) 3 howler monkeys (D:6) 5 crimson imps A bombardier beetle (D:3) An orc priest (D:7) A gnoll bouda (D:6) 2 hounds A sleepcap (D:6) 2 clockroaches An iguana (D:6) An orc wizard (D:5) 11 gnolls 5 adders A white imp (D:6) 2 ufetubi (D:5) A dart slug (D:4) 3 ribbon worms 11 orcs 2 endoplasms (D:1) 5 hobgoblins 6 quokkas 9 ball pythons 8 bats 3 frilled lizards (D:1) 8 goblins 11 kobolds 12 rats 136 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moodymarshmallow the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 765 | D:2 | Learned a level 2 spell: Searing Ray 986 | D:2 | Reached skill level 5 in Conjurations 1028 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1480 | D:3 | Encountered Grinder 1622 | D:3 | Found a radiant altar of Vehumet. 1630 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1702 | D:3 | Became a worshipper of Vehumet 1702 | D:3 | Offered knowledge of Freeze by Vehumet. 2121 | D:3 | Killed Grinder 2122 | D:3 | Reached skill level 5 in Spellcasting 2122 | D:3 | Reached skill level 6 in Conjurations 2122 | D:3 | Reached XP level 5. HP: 20/28 MP: 6/14 2208 | D:4 | Found a shimmering altar of Xom. 2454 | D:4 | Found an opulent altar of Gozag. 2564 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/16 2775 | D:4 | Reached * piety under Vehumet 2838 | D:4 | Reached skill level 7 in Conjurations 3087 | D:5 | Entered Level 5 of the Dungeon 3135 | D:5 | Found a blossoming altar of Fedhas. 3355 | D:5 | Reached XP level 7. HP: 10/36 MP: 12/19 3535 | D:5 | Reached skill level 1 in Translocations 3558 | D:5 | Found a shimmering blue altar of Sif Muna. 4166 | D:5 | Found a glowing silver altar of Zin. 4166 | D:5 | Found a burning altar of Makhleb. 4203 | D:5 | Learned a level 2 spell: Blink 4222 | D:6 | Found a staircase to the Ecumenical Temple. 4223 | D:6 | Found a statue of an orb of fire. 4229 | D:6 | Reached skill level 8 in Conjurations 4237 | D:6 | Found a statue of an orb of fire. 4242 | D:6 | Reached XP level 8. HP: 41/41 MP: 22/22 4263 | D:6 | Offered knowledge of Inner Flame by Vehumet. 4346 | D:6 | Found a broken altar of Ashenzari. 4447 | D:6 | Reached ** piety under Vehumet 5058 | D:6 | Reached skill level 1 in Forgecraft 5189 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5284 | D:7 | Reached skill level 9 in Conjurations 5403 | D:7 | Reached skill level 5 in Translocations 5410 | D:7 | Reached XP level 9. HP: 45/45 MP: 4/24 5551 | D:7 | Reached skill level 10 in Conjurations 5690 | D:7 | Encountered Joseph 5727 | D:7 | Learned a level 4 spell: Fulminant Prism 5737 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, minmay_misc_feat_doors, minmay_tromino_v2 D:3: layout_rooms, fiery_altar_vehumet, minmay_tree_intersection, minmay_surrounded, uniq_grinder D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked, led_xom_imps D:5: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, mainiacjoe_overflow_cross_hatched, nicolae_overflow_lobbying_the_gods D:6: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_loops_ring, lemuel_crystal_altar, minmay_temple_entry_slanted, serial_library_hellmonk_open_square, grunt_decor_mini_mirrors, minmay_fire_ice_demons D:7: layout_loops_corners, uniq_sprozz, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.5 Spellcasting | 4 5 7 8 9 | 9.8 Translocations | 3 5 | 5.9 Forgecraft | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 80 | 83 | 46 || 209 Searing Ray | 3 | 14 | 33 || 50 Iskenderun's Myst | | | 10 || 10 Blink | | | 1 || 1 Drink: Heal wounds | | | 1 || 1 Read: Identify | | 4 | 1 || 5 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Fog | | | 1 || 1 Armour: Leather armour | 1 | 13 | 20 || 34 Dodge: Dodged | 4 | 10 | 11 || 25