Moonfall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 0, D:1) a +0 dagger (14, 12, D:1) a hobgoblin corpse (skeletalised by now) (15, 4, D:1) a +0 club (15, 12, D:1) a quokka corpse (skeletalised by now) (22, 6, D:1) a +0 dagger (23, 25, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 31, D:1) a +0 dagger (40, 31, D:1) a hobgoblin skeleton (45, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (5, 3, D:2) a jackal skeleton a jackal skeleton (5, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 1, D:2) a bat skeleton (17, -13, D:2) a +0 mace (20, 9, D:2) a +0 leather armour (26, 12, D:2) a jackal skeleton (27, 10, D:2) a +0 scale mail a +0 ring mail (37, -2, D:2) a +0 club (38, -12, D:2) a bat corpse (skeletalised by now) (39, -2, D:2) a bat corpse (skeletalised by now) (45, 22, D:2) a frilled lizard corpse (skeletalised by now) (47, 22, D:2) a scroll of amnesia (51, 12, D:2) an adder skeleton Level 3 of the Dungeon (1, 22, D:3) a +0 trident (2, 22, D:3) a +0 dagger a +0 chain mail a +0 war axe a +0 mace a +0 ring mail (2, 23, D:3) a +0 dagger an orc skeleton (5, 7, D:3) a staff of conjuration (8, -6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, 6, D:3) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 12, D:3) the +6 ring mail "Belere" {Harm rN++ Slay-6 SInv} Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. (34, -18, D:3) a quokka corpse (skeletalised by now) (38, 19, D:3) a +0 robe (39, -1, D:3) a quokka skeleton (42, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, 12, D:3) an adder corpse (skeletalised by now) (45, 29, D:3) a +0 ring mail (51, 23, D:3) a +0 whip (55, 4, D:3) a frilled lizard corpse (skeletalised by now) (58, 18, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (2, -11, D:4) a +0 club (5, -17, D:4) a +0 shortbow (20, -13, D:4) an adder skeleton (22, -41, D:4) a jackal corpse (skeletalised by now) (22, -11, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (23, -41, D:4) a jackal corpse (skeletalised by now) (23, -40, D:4) a jackal corpse (skeletalised by now) (24, -28, D:4) a +0 mace (24, -27, D:4) a +0 dagger (25, -27, D:4) a +0 scale mail a +0 dagger (27, -28, D:4) a +0 rapier (27, -26, D:4) a +0 whip (28, -14, D:4) a +0 scale mail (33, -20, D:4) an adder skeleton (37, -32, D:4) a +0 rapier (37, -22, D:4) a +0 mace (41, -45, D:4) a +0 falchion (41, -34, D:4) a +0 club a +0 club a +0 robe a +0 club a gnoll skeleton (42, -34, D:4) a +0 spear (43, -34, D:4) a +0 spear a gnoll skeleton (58, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -21, D:5) a hound corpse (3, -16, D:5) a scroll of vulnerability (4, -21, D:5) a +0 dagger a +0 ring mail the Ecumenical Temple (4, 8, Temple) a +0 robe a +0 dagger (5, 7, Temple) a +0 club