Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4661956085657164508 40 Mordernkainen the Magician (level 3, -6/19 HPs) Began as a Deep Elf Hedge Wizard on Apr 14, 2025. Mangled by a gnoll ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon on Apr 17, 2025. The game lasted 00:17:13 (2304 turns). Mordernkainen the Magician (Deep Elf Hedge Wizard) Turns: 2304, Time: 00:17:14 Health: -6/19 AC: 4 Str: 7 XL: 3 Next: 30% Magic: 5/11 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 14 Spells: 7/12 levels left rFire . . . k - +0 mace rCold + . . (no shield) rNeg . . . f - +1 leather armour {rC+} rPois . c - +0 hat rElec . m - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +0 mace (weapon) n - a +0 hand axe Missiles e - 13 stones Armour b - a +0 robe c - a +0 hat (worn) f - a +1 leather armour of cold resistance (worn) m - a scarf of harm (worn) Magical Staves j - a staff of earth Potions g - a potion of attraction {unknown} h - 2 potions of might {unknown} i - 2 potions of curing {unknown} l - a potion of haste {unknown} o - 2 potions of lignification {unknown} Skills: + Level 0.1 Armour + Level 2.8 Dodging + Level 2.5 Stealth + Level 5.4 Spellcasting + Level 2.8 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Call Imp Summ 20% N/A 16% 2 c - Blink Tloc 18% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 14% 2 Mercury Vapours Alch/Air 10% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 32% 3 Freezing Cloud Conj/Ice/Air 4% 6-21 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll hits something with a +0 spear. The gnoll barely misses you. The gnoll misses you. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel ready to blink again. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (translocational energy, 100% to hit) The magic dart hits the gnoll but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. You feel ready to blink again. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... .......5..5.... #.ยง>g..# #####..# ####g.# #...gg# #.###.# #.g.#.# #...+.# #.g@### #...# #...# ##### You could see 2 gnolls. Vanquished Creatures An adder (D:2) An endoplasm (D:2) 4 giant cockroaches 3 hobgoblins A kobold (D:1) 2 quokkas (D:1) 2 ball pythons (D:2) 6 bats (D:2) A frilled lizard (D:1) 3 goblins (D:1) 4 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordernkainen the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 150 | D:1 | Reached skill level 5 in Spellcasting 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/10 186 | D:1 | Learned a level 2 spell: Call Imp 189 | D:1 | Learned a level 2 spell: Blink 1373 | D:2 | Reached XP level 3. HP: 9/19 MP: 8/11 2304 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_run_dry, portal_sewer_entry_e, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.4 Armour | | 0.1 Dodging | | 2.8 Stealth | | 2.5 Conjurations | | 2.8 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 11 Hand axe || 6 Cast: Magic Dart || 67 Call Imp || 4 Blink || 2 Use: Scroll || 1 Potion || 1 Armour: Robe || 11 Leather armour || 14 Dodge: Dodged || 29