Mordernkainen Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 0, D:1) a ball python corpse (skeletalised by now) (21, 30, D:1) a rat skeleton (24, -2, D:1) a +0 hand axe (32, 1, D:1) a frilled lizard skeleton (33, 0, D:1) a ball python corpse (skeletalised by now) (35, 12, D:1) a jackal corpse (skeletalised by now) (41, 0, D:1) a jackal corpse (skeletalised by now) (41, 2, D:1) a jackal corpse (skeletalised by now) (41, 21, D:1) a +0 hand axe (42, 30, D:1) 6 stones (53, 32, D:1) a jackal skeleton (55, 13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 4, D:2) a ball python corpse (skeletalised by now) (1, 15, D:2) a +0 flail (2, 13, D:2) a +0 dagger an orc corpse (skeletalised by now) (3, 17, D:2) a +0 dagger (5, 10, D:2) a +0 robe (6, 7, D:2) a ball python skeleton (7, 19, D:2) a bat corpse (skeletalised by now) (8, 9, D:2) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, 12, D:2) a +0 robe (13, 42, D:2) a +0 dagger (16, 8, D:2) a +0 leather armour (18, 40, D:2) a quokka corpse (skeletalised by now) (19, 30, D:2) a +0 dagger (20, 27, D:2) a +0 club (22, 5, D:2) a hobgoblin skeleton (23, 21, D:2) a +0 sling (27, 8, D:2) a +0 short sword 4 stones a kobold skeleton (38, 5, D:2) a +0 club (40, -1, D:2) 5 stones (41, -3, D:2) a +0 leather armour (41, 2, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (14, 18, D:3) a +0 hand axe (16, 11, D:3) a hobgoblin corpse (skeletalised by now) (17, -6, D:3) a +0 rapier (17, 27, D:3) a +0 shortbow (29, 1, D:3) a +0 ring mail (29, 5, D:3) a bat skeleton (32, 10, D:3) a hobgoblin skeleton (32, 14, D:3) 3 stones (32, 27, D:3) the +0 plate armour of the Quahog {Harm} Harm: It increases damage dealt and taken. (38, 11, D:3) a +0 club a +0 leather armour (39, 10, D:3) a +0 morningstar a +0 scale mail (42, 16, D:3) a +0 flail an orc skeleton (44, 27, D:3) a +0 spear (48, 17, D:3) an adder corpse (skeletalised by now) (49, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 3, D:4) a ball python corpse (skeletalised by now) (10, 6, D:4) a +0 leather armour (11, -5, D:4) 8 stones (12, 5, D:4) a +0 club a +0 leather armour a +0 hand axe an orc skeleton (12, 6, D:4) a +0 whip an orc skeleton (12, 8, D:4) a +0 short sword an orc corpse (skeletalised by now) (12, 9, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (17, 27, D:4) a +0 dagger (19, 14, D:4) 6 stones (21, 18, D:4) a +0 dagger 4 stones a +0 robe a kobold corpse (skeletalised by now) (27, -10, D:4) a ball python skeleton (28, -11, D:4) a +0 shortbow a centaur skeleton (31, 18, D:4) the human corpse of Edmund (skeletalised by now) (32, 18, D:4) a +0 flail of protection a +0 scale mail (39, -8, D:4) a +0 mace (50, 41, D:4) 9 stones (54, 20, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 4, D:5) a +0 hand axe a +0 scale mail (3, -10, D:5) a quokka skeleton (4, -9, D:5) an adder corpse (skeletalised by now) (4, 4, D:5) a +0 dagger 2 boomerangs (5, 3, D:5) a +0 whip a +0 ring mail an orc skeleton (5, 4, D:5) a +0 short sword a +0 chain mail (7, 15, D:5) a +0 chain mail (9, 29, D:5) the +0 ring mail of Esafu {rElec Str-4 Int+6 Slay+3} Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (12, 16, D:5) an adder corpse (14, 19, D:5) a +0 rapier (20, -2, D:5) a +0 spear (21, 8, D:5) a +0 ring mail (24, 3, D:5) a +0 leather armour (30, -14, D:5) a +0 flail (32, -12, D:5) a +0 club (39, -8, D:5) an iguana corpse (skeletalised by now) (42, 5, D:5) a +0 hand axe (45, 12, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a hound corpse (12, -12, D:6) a +0 plate armour (18, -11, D:6) a bullfrog corpse (25, -11, D:6) a +0 robe (32, 12, D:6) a +0 sling the Ecumenical Temple