Mordernkainen Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 24, D:1) a frilled lizard skeleton (9, 28, D:1) a rat skeleton (11, 31, D:1) a bat skeleton (12, 29, D:1) a hobgoblin skeleton (14, 15, D:1) a ball python skeleton (15, 28, D:1) a hobgoblin skeleton (23, 28, D:1) a +0 ring mail (24, 38, D:1) a hobgoblin skeleton (31, 53, D:1) a hobgoblin corpse (skeletalised by now) (48, 32, D:1) a +0 club (52, 33, D:1) a +0 leather armour (58, 7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, -7, D:2) 2 stones (5, 16, D:2) a +0 dagger (6, -3, D:2) a +0 whip a kobold skeleton (6, 13, D:2) a rat corpse (skeletalised by now) (6, 19, D:2) a +0 robe (15, -2, D:2) a +0 robe (18, -2, D:2) a +0 robe (21, 11, D:2) a +0 club a goblin skeleton an adder skeleton (23, 19, D:2) 6 stones (27, 1, D:2) a +0 club (28, 2, D:2) a +0 club a +0 scale mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 3, D:2) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (32, 3, D:2) a +0 dagger (41, 5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Recid Tas's One-of-a-Kind Rings a +6 ring of protection (unknown) (858 gold) the ring "Qiaptoge" {rF+ rC+ rCorr} (451 gold) [ring of resist corrosion] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +8 ring of evasion (unknown) (858 gold) a +8 ring of slaying (unknown) (1361 gold) the ring of Lies {rC+ Str+5 Slay+3 SInv} (573 gold) [ring of see invisible] rC+: It protects you from cold. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the ring of Gek Ops {*Corrode rElec Int+3 SInv RMsl} (480 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. RMsl: It protects you from missiles. (4, 1, D:3) a bat corpse (skeletalised by now) (4, 2, D:3) 8 stones (6, 18, D:3) a stone (10, 5, D:3) a jackal corpse (skeletalised by now) (26, -9, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (28, -8, D:3) a book of Necromancy (31, 29, D:3) a bat corpse (skeletalised by now) (32, -3, D:3) a quokka skeleton (35, 6, D:3) a hobgoblin skeleton (35, 12, D:3) an adder skeleton (59, 9, D:3) a +0 ring mail (61, 36, D:3) a +0 whip (67, 30, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (6, 34, D:4) a +0 club (7, 11, D:4) a +0 dagger (7, 28, D:4) a +0 whip (8, 11, D:4) a +0 short sword (17, 26, D:4) an iguana skeleton (17, 27, D:4) an adder skeleton (25, 17, D:4) a +0 flail (28, 28, D:4) a +0 dagger a kobold skeleton (34, -1, D:4) a +0 dagger (34, 13, D:4) 8 stones (39, 23, D:4) a quokka skeleton (42, 34, D:4) a +0 ring mail (43, 8, D:4) an adder skeleton Level 5 of the Dungeon (1, -6, D:5) a rimehorn talisman (2, -5, D:5) a +0 club (3, -3, D:5) a +0 whip