Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4947091252810307776 1 Mordernkainen the Ducker (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Apr 11, 2026. Quit the game on level 1 of the Dungeon on Apr 13, 2026. The game lasted 00:01:25 (51 turns). Mordernkainen the Ducker (Vine Stalker Wanderer) Turns: 51, Time: 00:01:25 Health: 9/9 AC: 5 Str: 15 XL: 1 Next: 20% Magic: 2/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +2 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 6 boomerangs (quivered) Armour c - a +2 leather armour (worn) Scrolls s - a scroll of summoning Skills: + Level 1.7 Throwing + Level 1.0 Armour + Level 4.1 Dodging + Level 1.1 Spellcasting + Level 1.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 4% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Soul Splinter (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 58%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp barely misses the goblin. The goblin barely misses you. Casting: Soul Splinter (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to affect: 58%) Your soul wisp returns to where it belongs. The goblin is no longer weakened. A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp misses the goblin. The goblin hits you with a +0 club. The goblin misses your soul wisp. You hit the goblin. The goblin is severely wounded. The goblin hits your soul wisp but does no damage. The goblin hits you but does no damage. Your soul wisp touches the goblin. You hit the goblin. You kill the goblin! The goblin hits your soul wisp with a +0 dagger. Your soul wisp closely misses the goblin. You swap places with your soul wisp. The goblin hits you but does no damage. You hit the goblin. Your bite misses the goblin. The goblin is severely wounded. Your soul wisp touches the goblin. The goblin dies! You see here a +0 dagger. Welcome back, Mordernkainen the Vine Stalker Wanderer. Press ? for a list of commands and other information. Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ##### .. # .... .#.## # ...#.#.. #. ....^. +.. ...# # #...########[.###.## #....@*.....)....... ...............)...... #######################.####.## p#h#m#O#N#M#Q#B#v#e#f##.####.## #######################........ .....................'...###.## ######################...# 6#p#F#d#g#K#x#9#j#R#.##..# #######################..# You could see a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordernkainen the Vine Stalker Wanderer began the quest for | the Orb. 0 | D:1 | Mordernkainen set off with the following items: a +0 club, | 6 boomerangs, a +2 leather armour, a scroll of summoning; | and the following spell memorised: Soul Splinter; and the | following spells available to memorise: Gloom. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 2 | D:1 | Encountered a revenant 4 | D:1 | Encountered a troll 4 | D:1 | Encountered a minotaur 6 | D:1 | Encountered an armataur 6 | D:1 | Encountered a spriggan 8 | D:1 | Encountered a demigod 8 | D:1 | Encountered a demonspawn 10 | D:1 | Encountered a felid 10 | D:1 | Encountered a human 12 | D:1 | Encountered a merfolk 12 | D:1 | Encountered a barachi 14 | D:1 | Encountered an oni 14 | D:1 | Encountered a draconian 16 | D:1 | Encountered a naga 16 | D:1 | Encountered a dwarf 20 | D:1 | Encountered a tengu 20 | D:1 | Encountered an octopode 22 | D:1 | Encountered a formicid 22 | D:1 | Encountered a gargoyle 26 | D:1 | Encountered an elf 26 | D:1 | Encountered a djinni 28 | D:1 | Encountered a vine stalker 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, hangedman_decor_lopped Action || total ---------------------------++------- Attack: Normal || 3 Melee: Club || 3 Cast: Soul Splinter || 2 Armour: Leather armour || 3 Dodge: Dodged || 1