Dungeon Crawl Stone Soup version 0.34-a0-807-g14702047fc (webtiles) character file. Game seed: 7702686820476020234 139555 Mousus6 the Stormcaller (level 16, -3/154 (208) HPs) Began as a Mothkin Air Elementalist on Oct 5, 2025. Was the Champion of Jiyva. Slain by a snapping turtle (27 damage) ... on level 1 of the Shoals on Oct 11, 2025. The game lasted 01:19:47 (18482 turns). Mousus6 the Stormcaller (Mothkin Air Elementalist) Turns: 18482, Time: 01:19:48 HP: -3/154 (208) AC: 23 Str: 14 XL: 16 Next: 44% MP: 30/31 EV: 12 Int: 27 God: Jiyva [******] Gold: 1418 SH: 0 Dex: 26 Spells: 13/38 levels left rFire + + . (33%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) V - +9 acid dragon scales of Zatrelau {rF+ rC+ rCorr Int+3 Stlth-} rPois + (33%) W - +0 hat of Demons {Harm Will+ Str+5 Stlth-} rElec . (100%) o - +1 cloak {Air} rCorr + (50%) k - +1 pair of gloves SInv . C - +0 pair of boots Will ++++. T - amulet "Niklot" {Alch+ +Blink rF+ rN+} Stlth f - ring of Ihoss {rN+ rCorr Str+3 Slay+3} HPRegen 2.05/turn H - ring "Penod" {rN+ Will+ Int+2 Dex+3} MPRegen 1.02/turn %: harm (+30% outgoing, +20% incoming) @: berserking, grasped by roots, shroud timeout, flying, constricted, heavily drained, very quick A: antennae 2, big wings, auxiliary casting, safe spells, strenuous magic, claws 1, hooves 2, agile 2, strong-willed 1, poison resistance, robust 1, gelatinous body 3, tendrils, sturdy frame 1, engulf, slime shroud, efficient metabolism, feed off suffering 1 }: 1/15 runes: slimy a: Inscribe Auxiliary Spell, Renounce Religion, Evoke Blink, Oozemancy, Slimify You were on level 1 of the Shoals. You worshipped Jiyva. Jiyva was exalted by your worship. You visited 5 branches of the dungeon, and saw 28 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove and Gauntlet. You collected 1859 gold pieces. You spent 441 gold pieces at shops. Inventory: Hand Weapons b - a +2 sling of flaming c - a +1 flail of holy wrath s - a +2 shortbow of electrocution A - a +2 longbow of flaming Missiles n - a throwing net z - 5 curare-tipped darts N - 3 silver javelins Armour i - a +4 plate armour of cold resistance k - a +1 pair of gloves (worn) o - a +1 cloak of air (worn) w - an orb of attunement x - a +0 barding of flying B - a +0 barding of earth C - a +0 pair of boots (worn) E - +0 fire dragon scales I - a +2 leather armour of cold resistance M - a scarf of harm O - the +0 hat of Luxagg {Harm rCorr Stlth+} (You found it in a Gauntlet) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Q - the +4 ice dragon scales of the Marlin {rF- rC++ rN+ Regen+} (You found it in a treasure trove) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. R - the +5 storm dragon scales "Utucrofa" {*Slow rElec rF- Will+ Str+8} (You found it in a treasure trove) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+8: It affects your strength (+8). S - the +0 hat of the Lime {Slay+1} (You found it in a treasure trove) Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). V - the +9 acid dragon scales of Zatrelau (worn) {rF+ rC+ rCorr Int+3 Stlth-} (You found it in a treasure trove) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. W - the +0 hat of Demons (worn) {Harm Will+ Str+5 Stlth-} (You found it in a treasure trove) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. X - the +0 fire dragon scales of Least Resistance {*Silence +Blink rElec rF++ rC- Regen+} (You found it in a treasure trove) *Silence: It may silence you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Magical Staves u - a staff of cold L - a staff of cold Jewellery f - the ring of Ihoss (worn) {rN+ rCorr Str+3 Slay+3} (You found it on level 5 of the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). h - a +6 ring of strength j - a ring of magical power m - a ring of protection from cold q - an amulet of the acrobat r - a +4 ring of protection v - an amulet of alchemy y - a +6 ring of intelligence D - a ring of poison resistance F - the ring "Fatsenie" {rF- rN+++ rCorr} (You found it on level 5 of the Pits of Slime) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. H - the ring "Penod" (worn) {rN+ Will+ Int+2 Dex+3} (You found it on level 5 of the Pits of Slime) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). T - the amulet "Niklot" (worn) {Alch+ +Blink rF+ rN+} (You found it in a treasure trove) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. U - the amulet "Rynips" {Spirit rC+ rN+ Dex-3} (You found it in a treasure trove) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Talismans e - a scarab talisman G - the granite talisman of Philately {+Inv rF+ Dex+4} (You found it on level 5 of the Pits of Slime) [granite talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). J - a maw talisman K - a talisman of death P - the dragon-coil talisman "Gaciyfopp" {*Slow rN+ Will++ SInv} (You found it in a treasure trove) [dragon-coil talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Wands b - a wand of light (21) p - a wand of polymorph (2) c - a wand of roots (16) d - a wand of digging (8) e - a wand of charming (12) a - a wand of flame (28) f - a wand of mindburst (4) Scrolls S - 3 scrolls of silence s - a scroll of summoning T - 2 scrolls of torment N - 2 scrolls of noise g - 5 scrolls of fog t - 6 scrolls of teleportation a - 6 scrolls of enchant armour f - 2 scrolls of fear p - 2 scrolls of poison I - 3 scrolls of immolation x - 4 scrolls of amnesia W - a scroll of brand weapon V - a scroll of vulnerability w - a scroll of enchant weapon i - a scroll of identify Potions g - 2 potions of magic w - 6 potions of heal wounds b - 3 potions of brilliance r - 2 potions of resistance n - a potion of attraction {unknown} c - 4 potions of curing m - 3 potions of might M - 3 potions of mutation t - 2 potions of haste {unknown} x - 2 potions of lignification {unknown} d - a potion of enlightenment {unknown} D - 2 potions of moonshine {unknown} B - 2 potions of berserk rage f - a potion of invisibility {unknown} Miscellaneous h - a +0 box of beasts i - a +0 condenser vane j - a +0 lightning rod (4/4) Baubles g - 3 flux baubles Skills: + Level 11.6 Fighting + Level 9.0 Dodging - Level 1.4 Stealth * Level 15.4 Unarmed Combat + Level 11.7 Spellcasting - Level 6.0 Conjurations - Level 17.3 Air Magic * Level 3.8 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Mephitic Cloud Conj/Alch/Air 92% N/A 1% 3 c - Airstrike Air 52% 2d(8-24) 1% 4 d - Static Discharge Conj/Air 100% 3-8/arc 1% 2 e - Forge Lightning Spir Air/Frge 76% 3d10 1% 4 f - Conjure Ball Lightni Conj/Air 43% 3x3d15 4% 6 g - Arcjolt Conj/Air 43% 1d53 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 100% N/A 0% 3 Mercury Arrow Conj/Alch 96% 2d11 1% 2 Cigotuvi's Putrefaction Necr/Air 76% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Hailstorm Conj/Ice 32% 3d8 3% 3 Silence Hex/Air 38% N/A 3% 5 Freeze Ice 60% 1d7 4% 1 Kinetic Grapnel Frge 60% 1d6 4% 1 Slow Hex 60% N/A 4% 1 Soul Splinter Necr 60% N/A 4% 1 Summon Small Mammal Summ 60% N/A 4% 1 Ensorcelled Hibernation Hex/Ice 30% N/A 6% 2 Grave Claw Necr 30% 2d9 6% 2 Lesser Beckoning Tloc 30% N/A 6% 2 Confusing Touch Hex 15% N/A 12% 3 Fugue of the Fallen Necr 15% N/A 12% 3 Passwall Erth 15% N/A 12% 3 Summon Ice Beast Ice/Summ 15% N/A 12% 3 Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 Flame Wave Conj/Fire 32% 2d9 12% 4 Iskenderun's Battlesphe Conj/Frge 32% 2d10 12% 4 Anguish Hex/Necr 7% N/A 36% 4 Animate Dead Necr 15% N/A 36% 4 Awaken Armour Erth/Frge 30% N/A 36% 4 Dimensional Bullseye Hex/Tloc 7% N/A 36% 4 Eringya's Surprising Cr Summ 15% N/A 36% 4 Leda's Liquefaction Alch/Erth 11% N/A 36% 4 Petrify Alch/Erth 11% N/A 36% 4 Curse of Agony Necr 15% N/A 73% 5 Lee's Rapid Deconstruct Erth 7% 3d7* 73% 5 Summon Forest Summ/Tloc 7% N/A 73% 5 Manifold Assault Tloc 7% N/A 100% 7 Summon Horrible Things Summ 7% N/A 100% 8 Polar Vortex Ice 7% 12d1* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:10 Shoals (1/4) Lair:3 Snake (0/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Elyvilon Fedhas Gozag Hepliaklqana Qazlal Trog Vehumet Xom Zin The Shining One Beogh Jiyva Shops: D:3 * D:10 ! D:13 [** Orc:2 (:*[ Annotations: Shoals:1 Jorgrun Slime:5 Royal Jelly Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Your large and strong wings let you fly. Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. You have sharp fingernails. You have hoof-like feet. You are very agile. (Dex +8, Str/Int -2) You are strong-willed. (Will+) You are resistant to poisons. (rPois) You are robust. (+10% HP) Your gelatinous body deflects attacks. (AC +3, EV +3) You are covered in slimy tendrils that may disarm your opponents. Your movements are slightly less encumbered by armour. (ER -2) Your melee attacks may engulf your foes in ooze. A fragile, slimy shroud covers you, deflecting attacks. Your metabolism doubles the duration of potion status effects. You can sometimes gain power from killing poisoned or drained foes. Message History The skyshark misses you. The skyshark closely misses you. The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. The merfolk throws a boomerang. The boomerang misses you. A faun comes into view. It is wielding a +0 spear. You barely miss the skyshark. The faun shouts! The merfolk hits you but does no damage. The snapping turtle bites you but does no damage. You barely miss the skyshark. You punch the skyshark!! The skyshark is heavily wounded. The skyshark barely misses you. The skyshark tail-slaps you but does no damage. x2 The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You pummel the skyshark!! You punch the skyshark! The skyshark is almost dead. The merfolk hits you but does no damage. You hear a slurping noise. You hit the skyshark. The skyshark is almost dead. The snapping turtle bites you but does no damage. The skyshark bites you. * * * LOW HITPOINT WARNING * * * The skyshark tastes blood and grows stronger! The skyshark tail-slaps you but does no damage. The skyshark barely misses you. You punch the skyshark! You kill the skyshark! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 9! You barely miss Jorgrun. A faun comes into view. It is wielding a +0 spear. The snapping turtle bites you from afar!! You die... Jiyva sends a jelly to digest your remains. .##..~..... .~.~~~.... ~ #.~~...$# ~. #.......###~~. ♣ #.........~~~~ .. ♣##........~~~~~ ...♣##..........~~~ .............##..~~ ♣.....