MrBiggles Level 1 of the Dungeon [Shop] Wivirooll's Antique Weapon Emporium a +0 dagger (38 gold) a +0 club (9 gold) a +0 short sword (57 gold) a +2 quarterstaff of draining (399 gold) a +0 dagger (38 gold) a +5 hand axe of flaming (615 gold) a +0 spear (57 gold) a +0 dagger (38 gold) (0, 0, D:1) 2 flux baubles (5, 11, D:1) a jackal skeleton (5, 12, D:1) a +0 club a kobold skeleton (5, 26, D:1) a +0 club (6, -3, D:1) a +0 dagger (7, -15, D:1) a bat skeleton (9, 15, D:1) a +0 club (12, -19, D:1) a frilled lizard corpse (skeletalised by now) (23, 9, D:1) a +0 ring mail (24, 18, D:1) a +0 dagger (26, -22, D:1) a +0 robe (28, 24, D:1) a +0 club a +0 short sword a hobgoblin corpse (skeletalised by now) (32, -8, D:1) a +0 chain mail (34, -8, D:1) a ball python skeleton (34, 13, D:1) a bat corpse (skeletalised by now) (36, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 5, D:2) a +0 robe (8, 19, D:2) a hobgoblin skeleton (13, 16, D:2) 4 stones (17, 16, D:2) a frilled lizard skeleton (18, 12, D:2) a +0 short sword (21, -18, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (23, -21, D:2) a +0 dagger (27, -14, D:2) a +0 club an orc corpse (skeletalised by now) (34, -6, D:2) a +0 short sword 3 stones a kobold skeleton (34, 12, D:2) an adder skeleton (36, -23, D:2) a +0 chain mail (47, -21, D:2) a jackal skeleton a jackal skeleton (47, 17, D:2) an adder skeleton (49, -23, D:2) a +0 club a stone a kobold skeleton (52, -15, D:2) an adder skeleton (53, -8, D:2) a +0 dagger (62, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, 52, D:3) a +0 dagger (5, 28, D:3) a +0 club 5 stones (15, 1, D:3) a jackal corpse (skeletalised by now) (15, 7, D:3) a +0 mace (15, 26, D:3) a +0 club (17, 1, D:3) a jackal corpse (skeletalised by now) (18, 23, D:3) a book of the Tundra (22, 38, D:3) a +0 mace (27, 6, D:3) a +0 sling (27, 50, D:3) a +0 hand axe (29, 16, D:3) 5 stones (39, 53, D:3) 4 stones (46, 24, D:3) a +0 mace a +0 dagger a +0 robe a +0 hand axe an orc skeleton (52, 22, D:3) a +0 dagger (52, 23, D:3) a rat skeleton (54, 53, D:3) 2 poisoned darts Level 4 of the Dungeon [Shop] Korches's Weapon Emporium a +0 dagger (30 gold) the +7 rapier of the Heavens {freeze, Dex+2} (841 gold) Dex+2: It affects your dexterity (+2). a +0 flail of protection (93 gold) a +3 antimagic longbow (750 gold) a +4 heavy flail (424 gold) the +8 halberd of Inference {drain, rPois} (876 gold) rPois: It protects you from poison. a +0 trident (52 gold) a +1 partisan of venom (231 gold) a +0 halberd (60 gold) (13, 0, D:4) a +0 whip (17, -4, D:4) 7 stones (21, -9, D:4) a +0 club (28, -10, D:4) a +0 whip a +0 robe (31, 8, D:4) 11 gold pieces (31, 9, D:4) a +4 ring of protection (32, 1, D:4) a potion of resistance (32, 8, D:4) a +0 rapier (33, 8, D:4) 11 gold pieces (33, 9, D:4) a Gell's gravitambourine (2/2) (35, -13, D:4) a +0 club (36, -13, D:4) a +0 flail 2 boomerangs (37, 23, D:4) a +0 robe (40, -8, D:4) a +0 morningstar a +0 leather armour (45, 26, D:4) a +0 short sword (47, 24, D:4) a +0 scale mail (48, 0, D:4) a +0 leather armour (50, 12, D:4) a +0 dagger (51, 11, D:4) a +0 dagger (53, 9, D:4) the quill talisman of Ciryafir {Harm rN++ Dex+4 Slay+2} [quill talisman] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (53, 22, D:4) a +0 sling (54, 8, D:4) a +0 robe (59, -16, D:4) a +0 flail Level 5 of the Dungeon [Shop] Yleonoho's Antique Weapon Emporium the +7 orcbow "Bingo" {drain, rElec} (1629 gold) rElec: It insulates you from electricity. a +2 vampiric halberd (696 gold) a +0 spear of venom (162 gold) a +0 whip (72 gold) a +0 short sword (87 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3404 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). a +0 whip (72 gold) a +2 halberd of venom (487 gold) a +0 short sword (87 gold) a +0 long sword (101 gold) (1, -6, D:5) a +0 whip (9, 13, D:5) a +0 whip of electrocution (15, -19, D:5) a +3 dagger (15, -13, D:5) 2 poisoned darts (38, -7, D:5) 5 stones (48, -8, D:5) a +1 heavy flail a +0 leather armour a +0 short sword (48, -7, D:5) a +0 trident a +0 ring mail (48, -6, D:5) a +0 falchion a +0 short sword (49, -9, D:5) a +0 trident (54, -6, D:5) 4 stones (55, 4, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 7 stones (2, -3, D:6) a +0 dagger a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (7, -20, D:6) a +0 sling (16, 2, D:6) 5 gold pieces the Ecumenical Temple