MrBiggles Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -24, D:1) a +0 hand axe (12, -33, D:1) a +0 whip (18, -19, D:1) a +0 club (29, -33, D:1) a hobgoblin corpse (skeletalised by now) (30, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -30, D:1) an inkwell talisman (36, 8, D:1) a +0 dagger 3 stones a kobold skeleton (41, -20, D:1) a bat skeleton (42, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -13, D:1) an inkwell talisman (52, 8, D:1) a hobgoblin corpse (skeletalised by now) (57, -23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -6, D:2) a hobgoblin corpse (skeletalised by now) (8, -18, D:2) an amulet of wildshape (10, -7, D:2) a +0 scale mail (14, -12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ulaocw's Antique Armour Emporium a +0 robe (23 gold) a +0 scale mail of fire resistance (286 gold) the +8 ring mail of the Lost Path {Regen+ Str+5} (1599 gold) Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 scale mail (104 gold) a +1 ring mail of fire resistance (416 gold) a +0 chain mail (156 gold) a +0 ring mail (104 gold) a +1 leather armour of cold resistance (364 gold) the +0 leather armour of the Evil One {rN+ rCorr} (488 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (8, 28, D:3) a +0 club (9, -17, D:3) a +0 chain mail (15, 13, D:3) a +0 dagger 2 stones a kobold skeleton (16, 18, D:3) a bat skeleton (17, 5, D:3) a +0 dagger (17, 17, D:3) a +0 dagger (18, -13, D:3) a jackal corpse (skeletalised by now) (19, 2, D:3) a +0 leather armour (26, 0, D:3) a rat skeleton (30, 17, D:3) a hobgoblin skeleton (30, 19, D:3) a quokka skeleton (30, 20, D:3) a +0 club a +0 sling a goblin skeleton (31, 17, D:3) a +0 leather armour (37, -11, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a black bear corpse (skeletalised by now) (12, -19, D:4) a +0 club (19, -39, D:4) a +0 leather armour (33, -41, D:4) a black bear corpse (skeletalised by now) (35, -32, D:4) a parchment of Shock (45, -20, D:4) a ball python corpse (skeletalised by now) (48, -39, D:4) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 5 of the Dungeon (5, -8, D:5) a +0 sling (7, -21, D:5) an adder corpse (skeletalised by now) (13, -20, D:5) a +0 robe (22, 2, D:5) a +0 dagger (23, -20, D:5) a +0 dagger (24, -24, D:5) a +0 sling (36, -4, D:5) a +0 club an orc corpse (skeletalised by now) (38, -18, D:5) a +0 club a +0 dagger a +0 club a +0 leather armour (38, -16, D:5) a +0 mace an orc corpse (skeletalised by now) (38, -7, D:5) a +0 dagger a +0 robe (39, -24, D:5) a +0 barding (39, -8, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (40, -9, D:5) a +0 trident an orc corpse (skeletalised by now) (56, -28, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, 6, D:6) a +0 robe (10, 22, D:6) a +0 spear (11, 11, D:6) a +0 leather armour a +0 flail (14, 15, D:6) a parchment of Ozocubu's Armour (16, -10, D:6) a ring of poison resistance (29, 20, D:6) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (33, 17, D:6) an acid dragon corpse (skeletalised by now) (39, 1, D:6) a +0 club (40, 4, D:6) a +0 chain mail (44, 13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (4, 21, D:7) a +0 falchion (8, 37, D:7) a +0 dagger 3 stones (9, 12, D:7) a +0 robe a +0 dagger (10, 35, D:7) a +0 dagger a +1 short sword of venom (14, 35, D:7) a +0 club (15, 20, D:7) a parchment of Animate Dead (19, -22, D:7) a stone a +0 whip (20, -22, D:7) a stone a +0 dagger a +0 whip (35, 30, D:7) a +0 shortbow (36, 30, D:7) a +0 hand axe (61, 20, D:7) a +1 whip of flaming a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (1, -2, D:8) a +0 dagger of holy wrath a +0 robe (1, -1, D:8) a +0 mace (11, -5, D:8) a +0 dagger a +0 scale mail (15, 0, D:8) a +0 club (16, 1, D:8) a +0 mace (16, 2, D:8) a +0 plate armour (20, -19, D:8) a stone a +0 short sword (20, -17, D:8) a +0 short sword (21, -16, D:8) a +0 short sword (21, 13, D:8) a +0 flail a +0 robe a +0 dagger a +0 club (21, 15, D:8) a +0 whip (22, -16, D:8) 4 stones a +0 dagger (23, -15, D:8) 2 stones a +0 whip (31, 12, D:8) a +2 dagger (31, 13, D:8) a +0 dagger a +0 robe (40, 26, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, 2, D:9) a +0 plate armour (5, 1, D:9) a +0 short sword a +0 club (13, -31, D:9) a +0 flail (13, -1, D:9) a +0 morningstar (14, -33, D:9) a +0 plate armour (17, -32, D:9) a +0 giant club (25, -32, D:9) a +0 short sword (25, -24, D:9) 24 gold pieces a +0 scale mail (26, -34, D:9) a +0 short sword (26, -27, D:9) a +0 flail (26, -26, D:9) a +0 hand axe (still there?) 4 poisoned darts (still there?) 6 gold pieces (still there?) (28, -36, D:9) a +0 whip (28, -35, D:9) a +0 whip (35, -32, D:9) a +0 leather armour a +0 hand axe (37, -30, D:9) 6 gold pieces a +0 club (37, -11, D:9) a parchment of Confusing Touch (40, -29, D:9) a +0 leather armour a boomerang a +0 falchion (42, -15, D:9) a +0 spear a +0 short sword (44, -31, D:9) a +0 ring mail a +1 short sword of venom (44, -13, D:9) a +0 war axe (46, -32, D:9) a +0 trident (47, -32, D:9) a +0 club (47, -22, D:9) a +0 mace (48, -22, D:9) a +0 plate armour (49, 1, D:9) a +0 broad axe (50, -32, D:9) a +0 club (50, -22, D:9) a +0 flail (51, -33, D:9) a +0 short sword 4 stones a +0 short sword 28 gold pieces (51, -22, D:9) a +0 giant spiked club (51, -19, D:9) a +0 trident (52, -19, D:9) a +0 orcbow a +0 dire flail a +0 plate armour (52, -10, D:9) a +0 scimitar (52, -8, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 5 boomerangs (5, 8, D:10) a +0 giant spiked club a +0 giant club (14, 27, D:10) a +0 giant club (18, 26, D:10) a +0 giant club (24, 31, D:10) a +0 short sword (25, 32, D:10) a +3 dagger a +0 robe (26, 31, D:10) a +0 hand axe (30, 31, D:10) a +0 short sword a +0 plate armour (32, 4, D:10) a +0 giant club (35, 17, D:10) 18 gold pieces (36, 12, D:10) a scroll of identify (36, 16, D:10) 8 gold pieces a +0 whip (40, 13, D:10) 8 gold pieces a +0 short sword a stone (41, 11, D:10) a +0 chain mail the Ecumenical Temple