MrBiggles Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (2, 8, D:1) a frilled lizard skeleton (5, 19, D:1) a rat corpse (skeletalised by now) (7, 10, D:1) a +0 ring mail (9, -3, D:1) a +0 dagger (22, 35, D:1) a +0 whip a kobold skeleton (25, 26, D:1) a +0 robe (26, 17, D:1) a +0 dagger (26, 43, D:1) a +0 dagger (26, 55, D:1) 2 flux baubles (29, 6, D:1) a +0 spear (30, 55, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 11, D:1) a ball python skeleton (37, 3, D:1) a bat skeleton (38, 9, D:1) a ball python skeleton (45, 14, D:1) a ball python skeleton (54, 26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -3, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (5, 7, D:2) a +0 scale mail (12, 10, D:2) an adder corpse (skeletalised by now) (16, -3, D:2) a rat skeleton (17, -1, D:2) a +0 club a goblin skeleton (17, 1, D:2) 3 stones a +0 club (17, 5, D:2) a quokka corpse (skeletalised by now) (25, -1, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (27, -3, D:2) a +0 spear a gnoll skeleton (29, 7, D:2) a +0 spear a gnoll corpse (skeletalised by now) (31, -5, D:2) a frilled lizard skeleton (31, 8, D:2) a hobgoblin skeleton (37, 18, D:2) a +0 leather armour (46, -14, D:2) the +5 scale mail of Snakes and Ladders {Archery, ^Contam Rampage rElec Dex+2} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (46, 6, D:2) a +0 mace (46, 16, D:2) 3 stones a +0 club (48, 23, D:2) a bat skeleton (59, -9, D:2) a +0 club 4 stones (59, 10, D:2) a +0 flail Level 3 of the Dungeon [Shop] Hodon's Armour Shop a +0 plate armour (216 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +3 plate armour of fire resistance (480 gold) a +0 ring mail (48 gold) a +1 crystal plate armour (804 gold) [Shop] Ratul's Weapon Boutique a +0 club (7 gold) a +1 heavy orcbow (198 gold) 2 poisoned darts (16 gold) a +0 heavy longbow (305 gold) 2 atropa-tipped darts (25 gold) a +2 dagger of holy wrath (218 gold) a +0 club (7 gold) a +0 sling (21 gold) a +4 long sword of electrocution (429 gold) 4 curare-tipped darts (67 gold) a +0 whip (35 gold) [Shop] Quuzet's Antique Armour Boutique a +4 chain mail (700 gold) a +1 pair of boots of stealth (412 gold) +0 steam dragon scales (1000 gold) a +0 robe (22 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 chain mail (150 gold) a +1 kite shield of poison resistance (400 gold) a +3 leather armour of positive energy (525 gold) +2 swamp dragon scales (1425 gold) [Shop] Imiycs's Weapon Shoppe 2 atropa-tipped darts (18 gold) a +0 sling (15 gold) a +0 dagger (20 gold) 2 atropa-tipped darts (18 gold) a +2 mace of concussion (150 gold) a +0 scimitar (60 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) the +7 sling of Linearity {speed, rC+ Int+2} (577 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 5, D:3) a +0 whip (1, 7, D:3) a rat skeleton (4, -1, D:3) a +0 club (9, 21, D:3) a +0 ring mail (10, 7, D:3) a hobgoblin skeleton (13, -8, D:3) a rat corpse (skeletalised by now) (15, 27, D:3) a +0 flail an orc corpse (skeletalised by now) (16, -8, D:3) a +0 dagger (21, -5, D:3) a rat skeleton (30, 10, D:3) a bat skeleton (33, -2, D:3) a +0 whip (33, -1, D:3) a +0 club (34, -1, D:3) a +0 spear (35, 32, D:3) an adder corpse (skeletalised by now) (38, 31, D:3) a +0 chain mail (39, 35, D:3) a +0 robe (41, -2, D:3) a parchment of Confusing Touch Level 4 of the Dungeon (0, 4, D:4) an adder skeleton (3, 3, D:4) a +0 dagger an orc skeleton (3, 4, D:4) a +0 scale mail a +0 falchion (4, -10, D:4) a quokka skeleton (4, 3, D:4) 2 boomerangs a +0 hand axe (5, 2, D:4) a +0 leather armour a +0 whip (6, -14, D:4) a +0 club an orc skeleton (7, -23, D:4) a +0 sling (22, -5, D:4) 4 large rocks (26, -14, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (27, -24, D:4) a stone a kobold corpse (skeletalised by now) (35, -24, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (8, -22, D:5) a +0 sling (16, -14, D:5) a scroll of enchant weapon (18, -22, D:5) a +0 leather armour (19, -16, D:5) a +0 scimitar (31, -30, D:5) a +0 flail (33, -29, D:5) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (35, -30, D:5) a +0 club a gnoll corpse (skeletalised by now) (37, -22, D:5) a +0 flail (40, -23, D:5) a +0 whip (42, -25, D:5) a +0 whip (43, -21, D:5) an adder corpse (skeletalised by now) (50, -28, D:5) a +0 leather armour