MrLetMeGetSome Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -14, D:1) a bat corpse (skeletalised by now) (3, -6, D:1) a +0 spear (4, -7, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, 9, D:1) 7 stones (8, -20, D:1) a frilled lizard skeleton (9, -20, D:1) a +0 club a goblin skeleton (10, -18, D:1) a hobgoblin skeleton (10, 10, D:1) a ball python corpse (skeletalised by now) (14, 10, D:1) 4 stones (14, 12, D:1) a +0 robe (19, -24, D:1) a +0 robe (19, -21, D:1) 7 stones (23, 3, D:1) a quokka skeleton (35, -20, D:1) 2 stones (44, 4, D:1) a quokka corpse (skeletalised by now) (45, 4, D:1) a ball python corpse (skeletalised by now) (46, -23, D:1) a ball python corpse (skeletalised by now) (49, -25, D:1) 2 stones (50, -26, D:1) a +0 mace (50, -2, D:1) 7 stones (57, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (11, -10, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -9, D:2) a +0 club a +0 animal skin the hobgoblin skeleton of Robin (12, -12, D:2) a +0 club a goblin skeleton (21, -24, D:2) a frilled lizard corpse (skeletalised by now) (23, -34, D:2) a hobgoblin skeleton (23, -27, D:2) 2 stones (23, -2, D:2) a +0 robe (27, -30, D:2) a +0 short sword (31, -24, D:2) a ball python corpse (skeletalised by now) (36, 4, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (37, -22, D:2) 3 flux baubles (39, 6, D:2) a +0 short sword a hobgoblin skeleton (40, 6, D:2) a jackal skeleton (45, -6, D:2) a stone (49, -25, D:2) a +0 flail (49, -20, D:2) a +0 chain mail (57, -8, D:2) a ball python corpse (skeletalised by now) (58, -16, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Daupteh's Book Emporium a book of Cantrips (192 gold) a Trismegistus Codex (432 gold) a book of Beasts (552 gold) a book of Flames (336 gold) a book of Callings (336 gold) a book of the Senses (480 gold) a book of Minor Magic (192 gold) a book of Minor Magic (192 gold) the Catalogue of Silt and the Gathering (504 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Bombard Conjuration/Earth 6 d - Summon Hydra Summoning 7 (2, -5, D:3) a quokka skeleton (6, 5, D:3) a +0 dagger a goblin skeleton (7, 4, D:3) a +0 club a kobold skeleton (16, -46, D:3) a +0 trident (19, -42, D:3) a +0 club a goblin skeleton (23, -27, D:3) a +0 hand axe (26, -20, D:3) a +0 dagger a +0 animal skin (30, -12, D:3) the +0 leather armour of the Hidden Vale {^Contam +Inv rF+ rC- Slay+3} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (33, -35, D:3) a +0 dagger (40, -49, D:3) a +0 plate armour (40, -46, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, -8, D:3) 8 stones (43, -44, D:3) a +0 mace (44, -43, D:3) a +0 ring mail (44, -22, D:3) a +0 flail a +0 chain mail an orc skeleton (45, -16, D:3) a +0 robe (46, -43, D:3) a +0 dagger (47, -42, D:3) a staff of death (48, -22, D:3) a quokka skeleton (48, -8, D:3) 3 stones (51, -43, D:3) a +0 club (53, -32, D:3) a ball python corpse (skeletalised by now) (55, -34, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Cesar's General Store a scroll of identify (24 gold) the dragon-coil talisman of Autumn {Harm} (1364 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. a +0 sling (18 gold) a book of the Senses (480 gold) a potion of lignification (unknown) (36 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) (0, 0, D:4) 4 stones (6, -31, D:4) a +0 club a goblin corpse (skeletalised by now) (9, -17, D:4) a +0 dagger (11, -2, D:4) a +0 spear (13, -12, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (13, -10, D:4) a +0 giant club (14, 3, D:4) a +0 robe (18, -16, D:4) a +0 sling (19, -3, D:4) a +0 leather armour (27, -6, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (43, 11, D:4) 5 stones (44, -37, D:4) a +0 mace (44, -36, D:4) the +11 long sword "Norich" {heavy, *Noise rC+ MP+5} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. MP+5: It affects your magic capacity (+5).