MrLetMeGetSome Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -16, D:1) a +0 ring mail (6, -2, D:1) a ball python skeleton (9, -35, D:1) a +0 leather armour (9, -13, D:1) a ball python skeleton (10, -24, D:1) a +0 dagger (15, -32, D:1) 3 stones (34, -13, D:1) a scarf of invisibility (37, -12, D:1) a hobgoblin corpse (skeletalised by now) (41, -45, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, -36, D:2) a bat corpse (skeletalised by now) (2, -41, D:2) a rat corpse (skeletalised by now) (3, -30, D:2) a +0 chain mail (5, -33, D:2) a +0 robe (5, -30, D:2) a +0 club a goblin skeleton (7, -34, D:2) an adder corpse (skeletalised by now) (9, -33, D:2) a +0 dagger (9, -6, D:2) an adder skeleton (13, -30, D:2) a rat skeleton (13, -24, D:2) a +0 hammer (14, -25, D:2) a +0 leather armour (29, -18, D:2) a +0 dagger (30, -26, D:2) a +0 dagger (30, -5, D:2) a ball python skeleton (36, 4, D:2) 5 stones (43, -23, D:2) a +0 dagger 3 stones (44, -15, D:2) a +0 war axe (46, -11, D:2) a +0 leather armour Level 3 of the Dungeon (2, -25, D:3) 7 stones (2, 16, D:3) a scarab talisman (9, -4, D:3) a +0 long sword (15, -8, D:3) a +0 hammer (16, -11, D:3) a +4 quarterstaff of chaos a +0 cloak (20, 2, D:3) a +0 dagger (29, -13, D:3) the quill talisman "Nayb" {rElec rPois rCorr Dex-3} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (30, -15, D:3) a +0 quarterstaff (45, 3, D:3) 7 stones (49, -8, D:3) a staff of death (51, -5, D:3) a jackal corpse (skeletalised by now) (51, -4, D:3) a jackal corpse (skeletalised by now) (53, -11, D:3) an adder skeleton (54, -12, D:3) an orc skeleton (55, -15, D:3) a bat skeleton (56, -10, D:3) a rat skeleton (56, -8, D:3) the felid skeleton of Natasha (57, -15, D:3) a goblin skeleton (58, -7, D:3) a +0 robe (59, -10, D:3) a ball python skeleton (59, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -15, D:4) 16 gold pieces (7, -24, D:4) a +0 dagger a +0 leather armour (12, -8, D:4) a scroll of identify (17, -5, D:4) a quill talisman (18, -1, D:4) 7 stones (20, 0, D:4) a wand of roots (10) (22, -7, D:4) a potion of heal wounds