MrLetMeGetSome Level 1 of the Dungeon [Shop] Zupt's Weapon Shop 5 poisoned darts (42 gold) the +8 longbow "Jellyslayer" {chaos, Stlth+} (974 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 atropa-tipped darts (37 gold) 3 poisoned darts (25 gold) a +0 sling (21 gold) 3 poisoned darts (25 gold) the +2 sling "Ekeikogy" {drain, Str+3 Stlth+} (403 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:1) a scroll of identify (4, -26, D:1) a bat corpse (skeletalised by now) (6, -40, D:1) a +0 dagger a goblin skeleton (17, -21, D:1) a +0 spear (20, -14, D:1) a bat corpse (skeletalised by now) (32, -45, D:1) a +0 ring mail (32, -4, D:1) a bat corpse (skeletalised by now) (51, 3, D:1) a +0 club (52, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, -30, D:1) a +0 rapier (56, -28, D:1) a +0 mace (58, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ojeebear's Assorted Antiques a potion of enlightenment (130 gold) a +0 ring mail (104 gold) a condenser vane (1040 gold) a phantom mirror (1040 gold) a box of beasts (1040 gold) a +0 leather armour (52 gold) a +0 sling (39 gold) a condenser vane (1040 gold) a scroll of amnesia (104 gold) (0, 0, D:2) a +0 dagger (4, 1, D:2) a +0 dagger (6, 21, D:2) a +0 dagger (10, -10, D:2) a +0 whip 5 stones (10, 20, D:2) a +0 club 3 stones a kobold skeleton (11, -7, D:2) a ball python corpse (skeletalised by now) (17, 1, D:2) a +0 robe (17, 16, D:2) a quokka skeleton (26, 28, D:2) a +0 short sword (28, 7, D:2) a +0 club (31, 5, D:2) a frilled lizard skeleton (32, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 7, D:2) a +0 quarterstaff (43, -8, D:2) a +0 sling (48, 21, D:2) a +0 whip 4 stones (51, 4, D:2) a ball python skeleton (53, -5, D:2) a hobgoblin skeleton (62, 4, D:2) a staff of fire Level 3 of the Dungeon (0, 1, D:3) the +0 cloak "Xuimeik" {^Contam Dex+4 Air} ^Contam: It causes magical contamination when unequipped. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. It cannot be enchanted further. (2, 9, D:3) a ring of flight (2, 12, D:3) an amulet of magic regeneration (2, 16, D:3) a quokka corpse (skeletalised by now) (18, 27, D:3) a ring of see invisible (22, 24, D:3) a parchment of Summon Small Mammal (28, -2, D:3) a rat corpse (skeletalised by now) (31, 22, D:3) a jackal skeleton (32, 22, D:3) a jackal skeleton (34, 26, D:3) a +0 robe (34, 35, D:3) a ball python corpse (skeletalised by now) (36, 26, D:3) a +0 ring mail (37, 28, D:3) a +0 spear (38, 5, D:3) a +0 chain mail (39, 52, D:3) an adder corpse Level 5 of the Dungeon (4, -11, D:5) a +0 partisan (4, -4, D:5) a +0 mace (5, 4, D:5) 2 poisoned darts (9, 5, D:5) 5 poisoned darts