MrLetMeGetSome Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 0, D:1) a jackal corpse (skeletalised by now) (10, -27, D:1) a +0 club a goblin skeleton (13, 3, D:1) a frilled lizard skeleton (15, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, 3, D:1) a +0 sling (18, 7, D:1) a +0 dagger 5 stones (19, -24, D:1) a frilled lizard skeleton (20, -20, D:1) a +0 short sword (22, -3, D:1) a +0 whip a kobold skeleton (23, -40, D:1) a +0 dagger 3 stones (32, -29, D:1) a +0 club 3 stones a kobold skeleton (35, -29, D:1) a +0 short sword (43, 11, D:1) a +0 ring mail (45, -24, D:1) a +0 club a hobgoblin skeleton (46, -26, D:1) a +0 dagger Level 2 of the Dungeon (6, -7, D:2) a +0 sling (11, -5, D:2) a staff of earth (18, -1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, -10, D:2) a +0 club a kobold skeleton (25, 11, D:2) a bat corpse (skeletalised by now) (30, -16, D:2) a +0 short sword (30, -4, D:2) a quokka skeleton (32, 10, D:2) a +0 dagger (38, -19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (38, 14, D:2) the +3 scale mail "Waunoig" {rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (58, -7, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail an orc skeleton (6, -2, D:3) a hobgoblin skeleton (8, -24, D:3) a +0 whip (11, -23, D:3) a +0 short sword (12, -1, D:3) a +0 dagger (13, -32, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -22, D:3) a +0 quarterstaff (17, -13, D:3) a +0 trident (18, -2, D:3) a +0 club (28, 18, D:3) a +0 hand axe (37, -35, D:3) a +0 dagger a goblin skeleton (37, -23, D:3) a ball python skeleton (40, -4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (47, -3, D:3) a +0 club (47, 13, D:3) an orc skeleton (47, 18, D:3) a bat skeleton (53, -25, D:3) a maw talisman (54, -13, D:3) a human skeleton (55, -17, D:3) a +0 whip 4 stones (58, -1, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, 5, D:4) a +0 short sword (10, 34, D:4) a +0 club (22, -19, D:4) a +0 war axe (29, -17, D:4) a +0 dagger 2 stones a kobold skeleton (31, 34, D:4) a +0 dagger a goblin skeleton (36, -25, D:4) 3 boomerangs (39, 3, D:4) a +0 leather armour (44, 28, D:4) a hound skeleton (47, 13, D:4) a +0 mace (52, -13, D:4) a +0 ring mail (54, -10, D:4) a maw talisman (61, -26, D:4) the +1 ring mail of Myel {Fly Int-3 Dex+2 SInv} Fly: It grants you flight. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (64, -12, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre corpse (9, 11, D:5) 2 potions of mutation (11, 7, D:5) a +0 mace (17, 7, D:5) a wand of paralysis (6) (18, 6, D:5) 3 gold pieces