Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 15543924680120051849 46 MrLetMeGetSome the Chiller (level 3, -4/26 HPs) Began as a Revenant Ice Elementalist on July 13, 2026. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:10:17 (2090 turns). MrLetMeGetSome the Chiller (ReIE) Turns: 2090, Time: 00:10:18 Health: -4/26 AC: 2 Str: 11 XL: 3 Next: 44% Magic: 0/6 EV: 11 Int: 16 God: Gold: 127 SH: 0 Dex: 9 Spells: 2/7 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Missiles b - 4 boomerangs Armour a - a +0 robe (worn) d - an orb of pyromania Wands b - a wand of quicksilver (11) Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 4 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 8% 1d3 19% 1 c - Freeze Ice 68% 1d8 2% 1 z - Frozen Ramparts Ice 34% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Swiftness Air 2% N/A 50% 3 Martyr's Knell Necr/Summ 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: black bear, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (heavily wounded, poisoned, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Terence looks more healthy. Terence closely misses you. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (heavily wounded, 57% to hit) You throw a dart. The dart hits Terence. Terence is poisoned. Terence is heavily wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You scratch Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence misses you. You scratch Terence. Terence is severely wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence barely misses you. Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (severely wounded, poisoned, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. You scratch Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # ## ..#######. .. .#.......## ... ..........#..## #............ ##<.(..... #@@....... #..#....... ##......... ##..#####. #.# .# .. .. You could see Terence (poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms 2 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 4 ball pythons 4 bats 3 frilled lizards 4 goblins (D:1) 4 kobolds (D:1) 3 rats A spectral hobgoblin (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrLetMeGetSome the Revenant Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 359 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 965 | D:1 | Found a faded altar of an unknown god. 1501 | D:2 | Learned a level 1 spell: Magic Dart 1501 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1501 | D:2 | Reached XP level 3. HP: 16/26 MP: 0/6 1545 | D:2 | Learned a level 3 spell: Frozen Ramparts 1985 | D:3 | Encountered a black bear 2019 | D:3 | Encountered Terence 2090 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, nicolae_titane D:3: layout_rooms, mainiacjoe_overflow_alcove_2, hellmonk_no_cap, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Spellclaws || 34 Normal || 38 Melee: Unarmed || 71 Throw: Dart || 2 Cast: Freeze || 46 Magic Dart || 7 Stab: Sleeping || 4 Armour: Robe || 40 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2096 | 1918 | 178 | 104 | 1512 | 3 | 698.7 | Dungeon | 2096 | 1918 | 178 | 104 | 1512 | 3 | 698.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 912 daAuts D:3: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+