MrLetMeGetSome Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 23, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, 3, D:1) a +0 dagger (9, 23, D:1) a +0 dagger a goblin skeleton (10, 1, D:1) a +0 dagger (14, 14, D:1) a +0 dagger (15, 24, D:1) 2 potions of enlightenment (27, -11, D:1) a rat skeleton (27, 25, D:1) a +0 whip (30, -4, D:1) a potion of moonshine (32, -9, D:1) a +0 dagger (36, 16, D:1) a hobgoblin corpse (skeletalised by now) (38, -15, D:1) a hobgoblin corpse (skeletalised by now) (39, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -11, D:1) a +0 dagger (40, -6, D:1) a +0 ring mail (42, -10, D:1) a +0 whip 5 stones a +0 club a kobold skeleton (45, 11, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (0, 22, D:2) a potion of magic (1, 22, D:2) a +0 whip a stone (4, 17, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (10, 24, D:2) a +0 dagger (17, -2, D:2) an adder skeleton (19, -2, D:2) a +0 club a goblin skeleton (20, 30, D:2) a +0 mace (23, 16, D:2) a +0 mace (25, 12, D:2) a hobgoblin skeleton (32, 2, D:2) a ball python skeleton (32, 13, D:2) a potion of heal wounds (32, 15, D:2) a +0 ring mail (33, 6, D:2) a quokka skeleton (38, 13, D:2) the +9 hand axe of Compassion {flame, *Rage Int+6} *Rage: It berserks you when you make melee attacks (+20% chance). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 ring mail (40, 17, D:2) a +0 ring mail (42, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 7, D:2) a bat corpse (skeletalised by now) (46, -9, D:2) a +0 flail (49, 7, D:2) 2 potions of haste (50, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (12, -4, D:3) 9 gold pieces (16, -10, D:3) a +0 hand axe