Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 16704067504235644159 477 MrLetMeGetSome the Caller (level 7, -2/47 (52) HPs) Began as a Merfolk Summoner on Sept 8, 2026. Slain by a wight ... wielding a +2 antimagic halberd (4 damage) ... on level 4 of the Dungeon. The game lasted 00:08:03 (2773 turns). MrLetMeGetSome the Caller (Merfolk Summoner) Turns: 2773, Time: 00:08:03 HP: -2/47 (52) AC: 8 Str: 9 XL: 7 Next: 11% MP: 0/11 EV: 17 Int: 16 God: Gold: 215 SH: 0 Dex: 14 Spells: 2/12 levels left rFire + . . (50%) d - +0 trident rCold + . . (50%) (no offhand) rNeg . . . (100%) h - +2 robe {rC+ rF+} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.27/turn e - +4 ring of protection MPRegen 0.12/turn c - quill talisman %: no passive effects @: quill-form, lightly drained A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons d - a +0 trident (weapon) Missiles g - a throwing net Armour f - a +0 buckler h - a +2 robe of resistance (worn) Jewellery b - a +5 ring of evasion (worn) e - a +4 ring of protection (worn) Talismans c - a quill talisman (worn) Wands c - a wand of warping (11) b - a wand of acid (7) Scrolls c - 2 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} k - 2 scrolls of revelation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of amnesia {unknown} o - a scroll of poison {unknown} u - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of invisibility {unknown} f - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} n - a potion of lignification {unknown} p - a potion of might {unknown} q - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting - Level 7.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 48% N/A 1% 2 c - Eringya's Surprising Summ 24% N/A 11% 4 n - Summon Small Mammal Summ 96% N/A 1% 1 z - Call Canine Familiar Summ 24% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Construct Spike Launche Frge 4% 2d3 28% 2 Summon Seismosaurus Egg Summ/Erth 13% N/A 41% 4 Frozen Ramparts Ice 4% 1d1 50% 3 Launch Clockwork Bee Frge 2% N/A 50% 3 Tukima's Dance Hex 2% N/A 50% 3 Animate Dead Necr 2% N/A 88% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 88% 4 Iskenderun's Battlesphe Conj/Frge 2% 2d7 88% 4 Passage of Golubria Tloc 2% N/A 88% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Bombard Conj/Erth 1% 9d1 100% 6 Fortress Blast Frge 2% 6d5 100% 6 Spellspark Servitor Conj/Frge 1% N/A 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a wight, wielding a +2 antimagic halberd and wearing a +0 robe (lightly damaged, ally target, 57% to hit) You reach to attack! You hit the wight but do no damage. The wight is lightly damaged. The wight hits you from afar with a +2 antimagic halberd! You feel your power leaking away. Your cerulean imp hits the wight but does no damage. The wight barely misses you. You swap places with your quokka. Found a stone staircase leading down. Your cerulean imp closely misses the wight. The wight barely misses your quokka. Your cerulean imp closely misses the wight. Your quokka bites the wight but does no damage. The wight closely misses your quokka. Reach: d) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +2 antimagic halberd and wearing a +0 robe (lightly damaged, ally target, 57% to hit) You fail to reach past your quokka. Your cerulean imp hits the wight from afar with a -2 spear. Your quokka bites the wight. The wight hits you from afar with a +2 antimagic halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the wight. Your cerulean imp barely misses the wight. Reach: d) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +2 antimagic halberd and wearing a +0 robe (moderately damaged, ally target, 57% to hit) You reach to attack! You hit the wight. The wight is heavily damaged. The wight misses you. Your quokka barely misses the wight. Your cerulean imp barely misses the wight. Reach: d) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +2 antimagic halberd and wearing a +0 robe (heavily damaged, ally target, 57% to hit) You fail to reach past your quokka. Your quokka closely misses the wight. The wight hits you from afar with a +2 antimagic halberd! * * * LOW HITPOINT WARNING * * * You feel drained. You die... # # #).#>#.# #.# ##?# #..#.#.# #.# ..# #..#.#.# #.# # #..#.#.########.# # ########).#.#..........# ..........#.############ ########..#.# #######5...# .....Ur@.### ########.# .... ...### ..... .....# ....... ..>..#.# You could see a wight (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A wight (D:4) An adder (D:2) 3 ribbon worms A dart slug (D:1) 3 orcs (D:3) An endoplasm (D:3) 3 hobgoblins A quokka (D:3) 7 ball pythons 4 bats 2 frilled lizards 2 goblins 3 kobolds A rat (D:2) 33 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) 3 wights (D:4) A jelly (D:4) A gnoll bouda (D:4) 5 gnolls (D:4) 2 adders (D:4) A dart slug (D:1) A ribbon worm (D:3) 5 endoplasms 3 hobgoblins 2 frilled lizards 2 goblins 2 kobolds 29 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrLetMeGetSome the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Reached skill level 1 in Fighting 79 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 319 | D:1 | Learned a level 2 spell: Call Imp 867 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/6 871 | D:2 | Learned a level 3 spell: Call Canine Familiar 1475 | D:3 | Identified the +5 sling of Eternity {elec, rPois rF- rN+ | Will+ Dex+2} 1757 | D:3 | Reached XP level 4. HP: 29/32 MP: 8/8 2032 | D:4 | Reached skill level 5 in Summonings 2162 | D:4 | Encountered an ogre 2174 | D:4 | Killed an ogre 2175 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/9 2228 | D:4 | Learned a level 4 spell: Eringya's Surprising Crocodile 2323 | D:4 | Reached XP level 6. HP: 44/44 MP: 2/10 2325 | D:4 | Reached skill level 6 in Summonings 2762 | D:4 | Reached skill level 7 in Summonings 2762 | D:4 | Reached XP level 7. HP: 44/52 MP: 2/11 2773 | D:4 | HP: 2/48 [wight/+2 antimagic halberd (9)] 2773 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms D:2: layout_basic D:3: layout_loops_cross D:4: layout_basic, minmay_temple_entry_slanted, minmay_increasing_density Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.0 Summonings | 5 7 | 7.0 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 76 | 33 | 6 || 115 Melee: Unarmed | 4 | | || 4 Trident | 72 | 33 | 6 || 111 Cast: Summon Small Mamm | 11 | 18 | 1 || 30 Call Imp | 15 | 15 | || 30 Eringya's Surpris | | 1 | || 1 Call Canine Famil | | 3 | || 3 Stab: Sleeping | 8 | 5 | || 13 Distracted | | 1 | || 1 Armour: Robe | 26 | 14 | 4 || 44 Dodge: Dodged | 33 | 25 | 8 || 66 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2811 | 2677 | 134 | 58 | 1980 | 4 | 702.8 | Dungeon | 2811 | 2677 | 134 | 58 | 1980 | 4 | 702.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 902 daAuts D:2: 687 daAuts D:3: 618 daAuts D:1: 603 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+