MrLetMeGetSome Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -15, D:1) a frilled lizard corpse (skeletalised by now) (3, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, -9, D:1) a +0 sling (5, -5, D:1) a +0 sling (9, -17, D:1) a +0 robe (10, -17, D:1) a hobgoblin skeleton (11, -30, D:1) a +0 mace (13, -33, D:1) 2 flux baubles (13, -19, D:1) a +0 sling (16, -20, D:1) a +0 club (17, -35, D:1) a rat corpse (skeletalised by now) (20, -10, D:1) a +0 spear (26, -9, D:1) a quill talisman (31, -26, D:1) a +0 hand axe (32, -19, D:1) a +0 leather armour (32, -17, D:1) a rat corpse (skeletalised by now) (32, -1, D:1) a +0 mace (35, -13, D:1) an orb of guile (36, 10, D:1) a +0 club a +0 chain mail a goblin corpse (skeletalised by now) (48, -16, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -27, D:2) an inkwell talisman (3, -35, D:2) a scarab talisman (8, -35, D:2) an adder skeleton (9, -1, D:2) the +3 hand axe "Jaschuti" {flame, rElec rF+ rC- Will++} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. It can be maximally enchanted to +9. (31, -3, D:2) an adder skeleton (36, -31, D:2) a +0 club Level 3 of the Dungeon (4, 4, D:3) a +0 dagger (6, -2, D:3) a +0 dagger a goblin corpse (10, 21, D:3) a +0 short sword a kobold corpse (11, 34, D:3) a +0 short sword (11, 36, D:3) a +0 club an orc corpse (11, 38, D:3) a +0 whip an orc corpse (17, 11, D:3) a +0 robe