Dungeon Crawl Stone Soup version 0.35-a0-1238-g70463fe2f9 (webtiles) character file. Game seed: 14968065680194270334 64 MrLetMeGetSome the Vexing (level 4, 0/33 HPs) Began as a Barachi Hexslinger on Oct 6, 2026. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:09 (1673 turns). MrLetMeGetSome the Vexing (Barachi Hexslinger) Turns: 1673, Time: 00:06:09 Health: 0/33 AC: 3 Str: 9 XL: 4 Next: 10% Magic: 5/5 EV: 11 Int: 13 God: Gold: 128 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 3 boomerangs Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls p - 3 scrolls of poison c - a scroll of teleportation {unknown} d - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} Potions f - a potion of invisibility {unknown} j - a potion of attraction {unknown} k - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 3.2 Ranged Weapons - Level 2.2 Dodging - Level 2.0 Stealth - Level 1.1 Spellcasting - Level 3.3 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 63% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Something hits you! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. You hear some strange, mumbled words. Something tries to affect you, but you resist. The invisible Sigmund hits you! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. You hear an angry hiss. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The invisible Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. You hear an angry hiss. You encounter a ball python. The invisible Sigmund hits you! You die... #.# ##. ##.# .#.#.# ##.#.#.##....... .... ..... ............... .... ..... ##.#....#.#.#.# #.##.## #.#.. ...........S.# #.##..# #.#.. #.#........#.# #.###.###.#.. ##.##.......#.# #...........# #..........##@# ####......##. #.......#..##@#######.###..##. #.........<............##..##. ###.......#..##..........÷...##. ##.........#..##....####.####.##. ..........##..##....#......##..#. ##.#..###.##........)......##.... #.#..##............#......##.#.. ##.#..###.##..##÷...#......####.# .........................######.# You could see a ball python and were aware of invisible Sigmund. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 endoplasms 7 hobgoblins 3 jackals (D:2) 2 ball pythons 6 bats 3 frilled lizards 5 goblins 3 kobolds 3 quokkas (D:1) 9 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrLetMeGetSome the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 33 | D:1 | Reached skill level 1 in Stealth 109 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 112 | D:1 | Learned a level 2 spell: Jinxbite 646 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 957 | D:2 | Encountered Sigmund 1229 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/5 1673 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, minmay_tromino_v4_a D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Fighting | 2 | 2.0 Ranged Weapons | 3 | 3.2 Dodging | | 2.2 Spellcasting | | 1.1 Hexes | | 3.3 Fire Magic | | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 105 | 24 || 129 Cast: Jinxbite | 4 | 2 || 6 Ability: Hop | 1 | 1 || 2 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 16 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1969 | 1796 | 173 | 95 | 1390 | 2 | 984.5 | Dungeon | 1969 | 1796 | 173 | 95 | 1390 | 2 | 984.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1209 daAuts D:2: 759 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+