Dungeon Crawl Stone Soup version 0.35-a0-1244-ge0b5820336 (webtiles) character file. Game seed: 13267909922086716645 34 MrLetMeGetSome the Grave Robber (level 3, 21/28 HPs) Began as a Revenant Necromancer on Oct 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:35 (1224 turns). MrLetMeGetSome the Grave Robber (ReNe) Turns: 1224, Time: 00:01:35 Health: 21/28 AC: 2 Str: 11 XL: 3 Next: 12% Magic: 4/6 EV: 11 Int: 16 God: Gold: 134 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 6 poisoned darts Armour b - a +0 robe (worn) e - a +2 ring mail of positive energy Jewellery d - a ring of flight Scrolls c - 6 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 3 potions of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of moonshine {unknown} Baubles g - 3 flux baubles Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.2 Stealth + Level 2.6 Spellcasting + Level 4.4 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 c - Grave Claw Necr 32% 2d9 4% 2 d - Vampiric Draining Necr 16% 2d7 10% 3 z - Ice Thorns Ice/Erth 8% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 16% N/A 30% 4 Mephitic Cloud Conj/Alch/Air 2% N/A 52% 3 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The adder bites you. Your soul wisp closely misses the adder. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. Your soul wisp misses the adder. You hit the adder. The adder is severely wounded. The adder bites you. x2; Your soul wisp misses the adder. You closely miss the adder. The adder is severely wounded. The adder bites you. Your soul wisp completely misses the adder. You hit the adder. The adder is almost dead. The adder closely misses you. Your soul wisp touches the adder but does no damage. You miss the adder. The adder is almost dead. The adder bites you. The adder closely misses you. Your soul wisp barely misses the adder. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You remember icy daggers piercing you. (You can now cast Ice Thorns.) Spell assigned to 'b'. Your flames flicker hungrily. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Ice Thorns Adjust to which letter? z - Ice Thorns Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## .........##### ##+######........# #....# #........# #....# #........## ####...>####........'. #...$...#.##........## #...W†..#............. #....@..#.############ ####....#†##### #.....)....# ##'##......# #####'##......# #.............######## #..................... #....[.........####### #...........<..# You could see a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms 2 jackals (D:2) A bat (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A jackal (D:2) A ball python (D:1) 3 bats (D:1) 3 goblins A kobold (D:1) A rat (D:2) 12 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrLetMeGetSome the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 411 | D:1 | Reached skill level 1 in Fighting 447 | D:1 | Reached XP level 2. HP: 17/23 MP: 3/5 459 | D:1 | Learned a level 2 spell: Grave Claw 1220 | D:2 | Learned a level 1 spell: Ice Thorns 1220 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1220 | D:2 | Reached XP level 3. HP: 20/28 MP: 4/6 1224 | D:2 | Learned a level 3 spell: Vampiric Draining 1224 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_1, aquarium_window_3, aquarium_view_2c, aquarium_balcony_3a, aquarium_pool_five, minmay_bisected D:2: layout_basic, kennysheep_nondescript, minmay_fractal_squares_gapless_5 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | 1 | 1.0 Stealth | | 2.2 Spellcasting | | 2.6 Necromancy | | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Dagger || 81 Cast: Soul Splinter || 21 Armour: Robe || 47 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1212 | 13 | 0 | 954 | 2 | 612.5 | Dungeon | 1225 | 1212 | 13 | 0 | 954 | 2 | 612.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 373 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+