Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (webtiles) character file. Game seed: 10885947227939915017 7 MrLetMeGetSome the Caller (level 2, 0/20 HPs) Began as a Merfolk Summoner on Oct 13, 2026. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (314 turns). MrLetMeGetSome the Caller (Merfolk Summoner) Turns: 314, Time: 00:01:04 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 2 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 0.9 Fighting - Level 3.0 Dodging + Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 x - Call Imp Summ 24% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Confusing Touch Hex 1% N/A 56% 3 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Adjust to which letter? x - Call Imp A kobold comes into view. There is an open door here. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" You swap places with your cerulean imp. You encounter a ball python. The ball python hisses angrily. The kobold shouts! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The kobold hits you but does no damage. You closely miss the ball python. The ball python bites you. The ball python constricts you. Your cerulean imp closely misses the kobold. The kobold hits you with a +0 dagger. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the kobold. Your cerulean imp closely misses the kobold. The kobold hits you with a +0 dagger. The ball python bites you. The ball python constricts you. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your cerulean imp hits the kobold from afar with a -3 spear. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat misses the kobold. Your cerulean imp hits the kobold but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #....# #....# #....# #.......# #....# #.......# #....# #.......# #....# #.......# #.#.bK.# #.......# #.....@###.......# ###..S.5.........# #.....r.##........# #.......####'###### +.......# #.####### ........# #.......##### ..##..... ####.##...... .. #.....+......##.####. #.... #########.# ## You could see a ball python (ally target), a kobold (ally target), a friendly cerulean imp (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A goblin (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrLetMeGetSome the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Found a faded altar of an unknown god. 282 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 304 | D:1 | Learned a level 2 spell: Call Imp 314 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, basic_ecumenical_altar, st_stairs_13 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 0.9 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Cast: Summon Small Mamm || 10 Call Imp || 1 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 289 | 24 | 0 | 216 | 1 | 313.0 | Dungeon | 313 | 289 | 24 | 0 | 216 | 1 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+