MrLetMeGetSome Level 1 of the Dungeon (0, 14, D:1) a human skeleton (0, 30, D:1) a human skeleton (1, 29, D:1) a human skeleton (1, 30, D:1) a human skeleton (4, 25, D:1) a parchment of Sticky Flame (5, 14, D:1) a human skeleton (5, 15, D:1) a human skeleton (5, 29, D:1) a human skeleton (6, 15, D:1) a human skeleton (6, 27, D:1) 3 centipede baubles (6, 29, D:1) a human skeleton (7, 14, D:1) a +0 ring mail (15, 0, D:1) a frilled lizard corpse (skeletalised by now) (15, 28, D:1) a parchment of Mercury Arrow (20, -2, D:1) a quokka skeleton (21, 14, D:1) a bat skeleton (27, -10, D:1) a +0 dagger a stone a kobold skeleton (28, -5, D:1) 3 stones a kobold corpse (skeletalised by now) (28, 26, D:1) a +0 leather armour (34, 8, D:1) a frilled lizard corpse (skeletalised by now) (35, -5, D:1) a +0 club 3 stones (37, 16, D:1) a quokka skeleton Level 2 of the Dungeon (5, -2, D:2) a rat corpse (skeletalised by now) (9, 23, D:2) an inkwell talisman (13, -7, D:2) an adder corpse (skeletalised by now) (16, 4, D:2) a +0 dagger a goblin skeleton (18, 5, D:2) a +0 club a goblin skeleton (21, 5, D:2) a +0 short sword (24, 14, D:2) a jackal skeleton (24, 20, D:2) a +0 whip a kobold skeleton (25, 3, D:2) a +0 lajatang (25, 15, D:2) a jackal skeleton (26, 3, D:2) a +0 dagger (26, 13, D:2) a rat skeleton (26, 23, D:2) a ball python skeleton (27, 1, D:2) a +0 dagger 5 stones (33, 23, D:2) 3 large rocks (34, 2, D:2) a +0 club a jackal skeleton a jackal skeleton a jackal skeleton (43, 26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Naismext's Antique Weapon Shop a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 rapier (137 gold) a +0 mace (75 gold) the +3 broad axe "Orphog" {heavy, Int+3} (1112 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 great mace "Xosiruepn" {concuss, rCorr Str+4 Dex+3 Stlth+} (1127 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 partisan "Roqang" {vamp, rC+ Str+6 Int+4 Stlth-} (1990 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 rapier (137 gold) a +1 spear of venom (265 gold) a +1 dagger of protection (235 gold) a +2 trident of entangling (387 gold) (13, -3, D:3) a +0 club (22, -5, D:3) an adder skeleton (24, -2, D:3) a +0 dagger (32, -15, D:3) a frilled lizard skeleton (33, -12, D:3) a rat corpse (skeletalised by now) (51, 2, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones a kobold corpse (11, -13, D:4) a +0 spear (16, 23, D:4) a +0 dagger (21, 2, D:4) a +0 chain mail (24, -18, D:4) the +3 robe of Fanaticism {rF- rN+ Str+2} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (30, 17, D:4) a +1 hand axe of flaming a +0 short sword a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (30, 18, D:4) a ball python corpse (skeletalised by now) (36, 25, D:4) a +0 club (43, -28, D:4) a hound corpse (skeletalised by now) (49, -14, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a parchment of Ozocubu's Armour (3, -6, D:5) a +0 giant club an ogre corpse (5, -1, D:5) a scroll of amnesia (11, -23, D:5) a +0 whip (17, -17, D:5) a +2 dagger of draining