Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15872975754453309712 72 MrMagolor the Conjurer (level 4, 0/35 HPs) Began as a Draconian Conjurer on June 22, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (2272 turns). MrMagolor the Conjurer (Draconian Conjurer) Turns: 2272, Time: 00:03:35 Health: 0/35 AC: 6 Str: 18 XL: 4 Next: 6% Magic: 2/7 EV: 11 Int: 18 God: Gold: 73 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + . . g - +0 trident rCold + . . (no offhand) rNeg . . . (no helmet) rPois . c - scarf {rC+ rF+} rElec . e - +0 pair of gloves rCorr . (no boots) SInv + (no amulet) Will ..... d - ring of see invisible Stlth ++ b - +6 ring of strength HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons g - a +0 trident (weapon) Armour c - a scarf of resistance (worn) e - a +0 pair of gloves (worn) Jewellery b - a +6 ring of strength (worn) d - a ring of see invisible (worn) Skills: + Level 1.1 Fighting + Level 1.1 Polearms + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations + Level 0.9 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History * * * LOW HITPOINT WARNING * * * You feel sick. The jackal pauses to sniff the ground. The jackal attacks as it pursues you! The jackal bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The adder bites you but does no damage. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The hobgoblin completely misses you. The jackal bites you but does no damage. The adder barely misses you. The jackal bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The jackal closely misses you. The hobgoblin closely misses you. The adder barely misses you. The jackal misses you. The searing ray hits the adder! You kill the adder! The hobgoblin misses you. The jackal bites you but does no damage. You have reached level 4! You feel stronger. You aren't carrying any potions. You closely miss the hobgoblin. You stop channelling your searing ray. The jackal bites you. You die... ##### ##...## ##.....## #####.......# #######...........# #.....#.###.......# #########.....#g...#.....## #.............#@...##...## #.#######.....#h...###.## #.# #..............# #.## ###............######### #..## #.#................... ##...## #)###....###...####### #.....# #.# #....######## ##...#######.###...........# ##........<..##.#.#.#####># You could see a jackal and a hobgoblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 4 orcs 3 giant cockroaches 3 hobgoblins 6 jackals 4 quokkas 3 ball pythons 3 bats 6 endoplasms 3 frilled lizards 4 goblins 3 kobolds (D:2) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 1060 | D:1 | Learned a level 2 spell: Searing Ray 1292 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/6 1419 | D:2 | Reached skill level 1 in Fighting 2065 | D:2 | Reached skill level 1 in Polearms 2267 | D:3 | HP: 1/28 [poisoned by an adder] 2272 | D:2 | Reached XP level 4. HP: 2/35 MP: 1/7 2272 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners D:2: layout_loops_ring, grunt_ministairs_11 D:3: layout_rooms, minmay_misc_feat_cross Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Fighting | 1 | 1.1 Polearms | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 4.2 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 41 | || 41 Tailslap | 17 | || 17 Punch | 2 | || 2 Spear | 58 | || 58 Trident | 28 | 1 || 29 Cast: Magic Dart | 60 | || 60 Searing Ray | 5 | || 5 Use: Scroll | 7 | || 7 Potion | 2 | || 2 Stab: Sleeping | 4 | || 4 Armour: Skin | 103 | 1 || 104 Dodge: Dodged | 115 | || 115