Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17717219367077928141 16 MrMagolor the Conjurer (level 2, 0/22 HPs) Began as a Deep Elf Conjurer on June 28, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:28 (1227 turns). MrMagolor the Conjurer (Deep Elf Conjurer) Turns: 1227, Time: 00:04:29 Health: 0/22 AC: 21 Str: 4 XL: 2 Next: 37% Magic: 7/8 EV: 2 Int: 22 God: Gold: 43 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . j - melded +1 robe {rF+} rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: acrobat @: lethally poisoned (0 -> -6), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 short sword (weapon) Armour j - a +1 robe of fire resistance (melded) Jewellery c - an amulet of the acrobat (worn) Potions b - a potion of magic f - a potion of haste h - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.4 Spellcasting + Level 4.6 Conjurations + Level 0.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Passage of Golubria Tloc 3% N/A 75% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History An adder comes into view. The adder misses you. There is an open door here. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder completely misses you. The adder closely misses you. The adder attacks as it pursues you! The adder completely misses you. The adder bites you but does no damage. The adder attacks as it pursues you! The adder completely misses you. The adder attacks as it pursues you! The adder completely misses you. You barely miss the adder. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. The adder barely misses you. The magic dart hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are too injured to fight recklessly! Okay, then. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Okay, then. Okay, then. It was a potion of lignification. You turn into a tree. Your +1 robe of fire resistance melds into your body. You feel less resistant to fire. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You die... #....#.########.# #.#..... #.# #.#####.# #.# # .### #.# .##. #.# .##. #.# .##.####.# # #...##.# ###.##♣# #.##†# #l##.# #.##.# ###### #.##.####....# #.........##.# ####.#######.# #.#...[...# ####'#.####### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 hobgoblins (D:1) 4 bats 3 endoplasms 2 frilled lizards (D:2) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Found Qosyur's Antique Weapon Shop. 377 | D:1 | Found Zugrifi's Antique Armour Boutique. 503 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 541 | D:1 | Learned a level 2 spell: Searing Ray 1227 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, serial_shops, shop, shop_statue, palyth_stone_intersect, nrook_uturn, dreamdust_wishing_well, nicolae_figureground_sparkle D:2: layout_basic Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 36 Use: Scroll || 3 Potion || 1 Armour: Robe || 11 Skin || 1 Dodge: Dodged || 30