Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8141092005715444235 (custom seed) 35 MrMagolor the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on July 19, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:00 (1318 turns). MrMagolor the Conjurer (Demonspawn Conjurer) Turns: 1318, Time: 00:03:01 Health: -1/24 AC: 5 Str: 9 XL: 3 Next: 17% Magic: 12/12 EV: 11 Int: 18 God: Gold: 66 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . g - +4 sling of Articulation {heavy, MP+6 SInv} rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: random rage (3%) @: lethally poisoned (-1 -> -4) A: icy blue scales 1, powered by death 1, berserk 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons e - a +0 short sword g - the +4 sling of Articulation (weapon) {heavy, MP+6 SInv} (You found it on level 2 of the Dungeon) MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. Armour a - a +1 robe (worn) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations + Level 1.0 Translocations + Level 1.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You regenerate a little health from kills. You sometimes lose your temper in combat. Message History You are caught in a web! It was a potion of curing. You feel better. The adder bites you. The ribbon worm bites you but does no damage. The adder barely misses you. As you read the scroll labelled QUYT SESEFFIDE, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The hound barks! The adder bites you but does no damage. The ribbon worm bites you. You cannot shoot with your +4 sling of Articulation while caught in a web. The web tears apart. The adder bites you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The adder bites you but does no damage. Fire: g) +4 sling of Articulation {heavy, MP+6 SInv} Press: ? - help, Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. The adder closely misses you. The ribbon worm barely misses you. Fire: g) +4 sling of Articulation {heavy, MP+6 SInv} Press: ? - help, Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. x2; The ribbon worm misses you. The adder barely misses you. The ribbon worm closely misses you. Fire: g) +4 sling of Articulation {heavy, MP+6 SInv} Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. You die... #######.######...######.. #.# ##### . #.## ######..# <......#.###### ###...........# #.##.#.##..... # #.#.# #.## #.#@# # #>#wS...... #.#h.#..... .... .... #..#. ... #r.... .. #.#. .. # ....)... You could see a ribbon worm, a hound, an adder and a rat. Vanquished Creatures 2 adders (D:2) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Noticed a troll 484 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 484 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1161 | D:2 | Identified the +4 sling of Articulation {heavy, MP+6 SInv} 1168 | D:2 | Reached skill level 1 in Alchemy 1168 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1168 | D:2 | Reached XP level 3. HP: 20/24 MP: 6/6 1242 | D:2 | Reached skill level 1 in Translocations 1311 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1317 | D:2 | HP: 1/24 [poisoned by an adder] 1318 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, basic_altar, amcnicky_mini_pool_small Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Alchemy | 1 | 1.0 Translocations | 1 | 1.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Mace || 8 Fire: Sling || 14 Cast: Magic Dart || 35 Use: Scroll || 3 Potion || 3 Armour: Robe || 35 Dodge: Dodged || 33