MrMagolor Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (9, -29, D:1) a bat skeleton (17, -33, D:1) a jackal corpse (skeletalised by now) (18, 15, D:1) a +0 mace 5 stones a kobold corpse (skeletalised by now) (19, -2, D:1) a rat skeleton (20, -33, D:1) a jackal corpse (skeletalised by now) (21, -33, D:1) a jackal skeleton (22, -30, D:1) a rat corpse (skeletalised by now) (23, 0, D:1) a bat skeleton (28, -37, D:1) a rat skeleton (28, -36, D:1) a +0 shortbow (30, -39, D:1) a ball python skeleton (31, -24, D:1) 6 stones (32, -11, D:1) a ball python skeleton (38, -20, D:1) a +0 club (38, 1, D:1) a +0 ring mail (39, -20, D:1) a +0 club 2 stones a kobold skeleton (40, -42, D:1) a +0 club (41, -41, D:1) 9 stones (47, -5, D:1) a +0 robe (49, -32, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) the +4 sling of Articulation {heavy, MP+6 SInv} MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. (9, 3, D:2) an adder skeleton (13, 3, D:2) a +0 plate armour (14, 40, D:2) a +0 dagger (17, 7, D:2) a bat corpse (27, 46, D:2) a +0 dagger (31, 24, D:2) a +0 falchion