Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1247526329342381202 63 MrMagolor the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on June 13, 2026. Killed by an exploding jackal (7 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:03:34 (1608 turns). MrMagolor the Magician (Djinni Fire Elementalist) Turns: 1608, Time: 00:03:34 Health: 0/31 AC: 2 Str: 12 XL: 4 Next: 30% Gold: 144 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . (33%) c - +0 spear "Impbane" {elec, rPois rC+ Str+3} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... d - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons c - the +0 spear "Impbane" (weapon) {elec, rPois rC+ Str+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles b - 6 darts of disjunction Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (worn) Scrolls i - a scroll of identify Potions c - a potion of curing w - a potion of heal wounds L - a potion of lignification Skills: - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 3% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 36% 4 f - Slow Hex 56% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Inner Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (almost dead, chance to affect: 81%) The jackal is filled with an inner flame. The jackal closely misses you. Casting: Inner Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. The jackal closely misses you. The jackal bites you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. The jackal bites you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! The jackal misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. The jackal explodes! The fiery explosion engulfs the jackal!! You kill the jackal! The fiery explosion engulfs you! You resist. You die... ..# #.# #.# #.# # .#.# #######.##)# #..# ........†.h# #..# #§# #..# #§# #..# #@# #..# #.# #..# ####.########..## #...........>...# ####....####....# #..###.###.....# ##.# #.##..>..#### #.# #.#..[......# #.# #.##.....##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 hobgoblins 8 jackals An orc (D:2) 3 quokkas 5 ball pythons 6 bats 10 endoplasms 2 frilled lizards 4 goblins 3 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MrMagolor set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 567 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 567 | D:1 | Learned a level 1 spell: Slow 959 | D:2 | Identified the +0 spear "Impbane" {elec, rPois rC+ Str+3} 1138 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1608 | D:3 | Killed by an exploding jackal... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, mrwooster_statue_mirror, minmay_fountain_box D:3: layout_loops_ring, minitemple, serial_shops, nicolae_shop's_first_dollar, hex_tiny, minmay_puff, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Unarmed | 1 | || 1 Spear | | 2 || 2 Cast: Foxfire | 49 | 11 || 60 Scorch | 14 | 10 || 24 Inner Flame | 2 | 1 || 3 Read: Identify | 1 | 2 || 3 Armour: Robe | | 11 || 11 Dodge: Dodged | 1 | 7 || 8