Seeded DCSS version 0.35-a0-518-gb3abb6dad7 (webtiles) character file. Game seed: 16009489042608285519 (custom seed) 1484 MrMagolor the Gusty (level 8, -1/46 (48) HPs) Began as a Tengu Air Elementalist on June 14, 2026. Slain by Maggie ... wielding a +3 morningstar of draining (10 damage) ... on level 6 of the Dungeon. The game lasted 00:13:48 (7355 turns). MrMagolor the Gusty (Tengu Air Elementalist) Turns: 7355, Time: 00:13:49 HP: -1/46 (48) AC: 5 Str: 10 XL: 8 Next: 79% MP: 1/15 EV: 16 Int: 16 God: Gold: 322 SH: 0 Dex: 15 Spells: 6/15 levels left rFire . . . (100%) l - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois + (33%) (no helmet) rElec . (100%) m - +0 cloak rCorr + (50%) c - +0 pair of gloves of Cosut {rPois Fire} SInv . j - amulet of Dusuv {Rampage +Blink +Inv Regen+ Slay-3} Will ..... d - +4 ring of slaying Stlth ++ e - ring of resist corrosion HPRegen 1.07/turn MPRegen 0.14/turn %: acrobat, rampage @: about to teleport, flying, lightly drained, invisible A: beak, talons 3, evasive flight, acrobatic a: Evoke Blink (14%), Evoke Invisibility (14%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 322 gold pieces. Inventory: Hand Weapons g - a +2 flail of holy wrath h - a +1 dagger of freezing Missiles i - 2 throwing nets Armour a - a +1 robe (worn) c - the +0 pair of gloves of Cosut (worn) {rPois Fire} (You acquired it on level 1 of the Dungeon) rPois: It protects you from poison. Fire: It increases the power of your Fire spells. It cannot be enchanted further. m - a +0 cloak (worn) Magical Staves l - a staff of conjuration (weapon) Jewellery b - a ring of poison resistance d - a +4 ring of slaying (worn) e - a ring of resist corrosion (worn) f - the ring "Demaept" {+Blink rN++ rCorr Int-4} (You found it on level 2 of the Dungeon) [ring of positive energy] +Blink: It lets you blink. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). j - the amulet of Dusuv (worn) {Rampage +Blink +Inv Regen+ Slay-3} (You acquired it on level 4 of the Dungeon) [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Talismans k - the quill talisman of the Wilderness {*Corrode rPois Will+ SInv} (You found it on level 5 of the Dungeon) [quill talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. Wands a - a wand of flame (13) b - a wand of acid (8) c - a wand of warping (10) Scrolls t - 4 scrolls of teleportation a - a scroll of enchant armour V - 2 scrolls of vulnerability x - a scroll of amnesia Potions A - 2 potions of attraction M - 3 potions of mutation b - 2 potions of brilliance l - a potion of heal wounds {unknown} n - a potion of moonshine {unknown} o - a potion of haste {unknown} c - 4 potions of curing e - a potion of enlightenment Skills: - Level 4.0 Fighting + Level 2.3 Armour + Level 3.8 Dodging + Level 3.1 Stealth + Level 4.3 Spellcasting + Level 4.5 Conjurations - Level 2.0 Necromancy * Level 1.8 Forgecraft + Level 6.4 Air Magic - Level 4.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 62% 3-6/arc 2% 2 c - Searing Ray Conj 54% 2d6 3% 2 d - Airstrike Air 12% 2d(2-18) 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 24% N/A 3% 3 Kiss of Death Conj/Necr 80% 2d11 4% 1 Soul Splinter Necr 36% N/A 8% 1 Grave Claw Necr 18% 2d8 11% 2 Stone Arrow Conj/Erth 32% 3d9 19% 3 Fugue of the Fallen Necr 9% N/A 22% 3 Call Imp Summ 6% N/A 26% 2 Jinxbite Hex 6% 2d2 26% 2 Gloom Hex/Necr 12% N/A 32% 3 Iskenderun's Battlesphe Conj/Frge 20% 2d9 41% 4 Confusing Touch Hex 3% N/A 45% 3 Teleport Other Tloc 3% N/A 45% 3 Dispel Undead Necr 9% 3d8 58% 4 Leda's Liquefaction Alch/Erth 1% N/A 86% 4 Olgreb's Toxic Radiance Alch 3% N/A 86% 4 Starburst Conj/Fire 12% 6d5 100% 6 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Annotations: D:1 digcube D:6 Maggie Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The vampire bat misses you. You hit Maggie. You blast Maggie. You claw Maggie. Maggie is moderately wounded. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat barely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! Maggie misses you. You hit Maggie but do no damage. You peck Maggie, but do no damage. Maggie is moderately wounded. The vampire bat closely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. Maggie closely misses you. You hit Maggie but do no damage. Maggie is moderately wounded. The vampire bat barely misses you. The bats swarm back together and Blorkula the orcula reappears in a puff of iridescent mist. Maggie closely misses you. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Maggie is struck by an arc of lightning. Maggie is moderately wounded. Blorkula the orcula is struck by an arc of lightning. Blorkula the orcula is heavily damaged. The lightning grounds out. Maggie hits you with a +3 morningstar of draining! You feel drained. Blorkula the orcula casts a spell at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You break out of your daze. Maggie says, "If you die in the Dungeon, but nobody's around to see it, does it really matter?" Maggie hits you with a +3 morningstar of draining! You die... ..... .># . .... ##.. ...##.#.##... ..#.......:. # ...........#.# .....:<...... ..........#.# ........@@#.# .........o#.### ..............# .........†....# ..............# ........####..## .##..#..# ##..## .......# ##.<# #.......# ##.# You could see Maggie (unable to see you) and Blorkula the orcula (catching breath). Vanquished Creatures A water moccasin (D:4) Duvessa (D:5) 4 ogres A bullfrog (D:4) 3 wights (D:5) Dowan (D:5) 3 vampire bats (D:6) A bombardier beetle (D:5) 3 hounds 3 orc priests Crazy Yiuf (D:5) A gnoll bouda (D:4) Ijyb (D:5) 3 orc wizards 12 gnolls 7 adders 2 shadow imps (D:5) A dart slug (D:1) An adder zombie (D:2) 30 orcs 7 endoplasms 14 hobgoblins 8 jackals A quokka (D:4) 4 ball pythons A ball python zombie (D:2) 5 bats A frilled lizard (D:3) 11 goblins 10 kobolds 3 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 450 | D:1 | Learned a level 2 spell: Static Discharge 1106 | D:1 | Identified a scroll of acquirement 1106 | D:1 | Acquired the +0 pair of gloves of Cosut {rPois Fire} 1168 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1171 | D:2 | Learned a level 2 spell: Searing Ray 1266 | D:2 | Found a shimmering blue altar of Sif Muna. 1586 | D:2 | Found a faded altar of an unknown god. 1716 | D:2 | Identified the ring "Demaept" {+Blink rN++ rCorr Int-4} 1895 | D:3 | Reached XP level 4. HP: 20/24 MP: 6/8 2426 | D:3 | Reached skill level 5 in Air Magic 2622 | D:3 | Reached XP level 5. HP: 14/28 MP: 2/10 3347 | D:3 | Reached XP level 6. HP: 30/32 MP: 5/12 3661 | D:4 | Reached skill level 6 in Air Magic 3737 | D:4 | Reached skill level 1 in Fighting 4724 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4724 | D:4 | Reached XP level 7. HP: 40/40 MP: 10/14 5073 | D:5 | Entered Level 5 of the Dungeon 5109 | D:4 | Learned a level 4 spell: Airstrike 5168 | D:4 | Reached skill level 1 in Necromancy 5168 | D:4 | Reached skill level 1 in Evocations 5442 | D:4 | Acquired the amulet of Dusuv {Rampage +Blink +Inv Regen+ | Slay-3} 5550 | D:5 | Identified the quill talisman of the Wilderness {*Corrode | rPois Will+ SInv} 5733 | D:5 | Encountered Ijyb 5773 | D:5 | Encountered Duvessa 5773 | D:5 | Encountered Dowan 5914 | D:4 | Reached XP level 8. HP: 48/48 MP: 5/15 6125 | D:5 | Killed Dowan 6263 | D:5 | Reached skill level 1 in Armour 6471 | D:5 | Encountered Crazy Yiuf 6497 | D:5 | Killed Duvessa 6634 | D:5 | Reached skill level 1 in Forgecraft 7172 | D:5 | Killed Ijyb 7275 | D:5 | Killed Crazy Yiuf 7333 | D:6 | Encountered Blorkula the orcula 7336 | D:6 | Encountered Maggie 7355 | D:6 | Slain by Maggie Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, roderic_serpentine_path, due_unseen_surprise D:2: layout_rooms, basic_ecumenical_altar, serial_undead, serial_undead_b, serial_undead_c, serial_undead_d, basic_altar D:3: layout_loops_corners D:4: corexii_shantytown, layout_loops_corners, minmay_misc_feat_tower D:5: layout_basic, minivault_24, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_duvessa D:6: layout_rooms, minmay_temple_entry_poolview, serial_shops, shop_fountains, uniq_maggie, uniq_blorkula_the_orcula, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 | 4.5 Dodging | 3 | 3.8 Air Magic | 5 6 | 6.4 Spellcasting | 3 4 | 4.3 Fighting | 2 4 | 4.0 Necromancy | 2 | 2.0 Evocations | 4 | 4.0 Armour | 2 | 2.3 Forgecraft | 1 | 1.8 Stealth | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 5 | 26 || 31 Melee: Flail | | 1 | || 1 Dagger | | 4 | 14 || 18 Kick | | | 9 || 9 Staff | | | 12 || 12 Peck | | | 4 || 4 Cast: Shock | 62 | 61 | 32 || 155 Searing Ray | 2 | 18 | 33 || 53 Static Discharge | 1 | 12 | 8 || 21 Airstrike | | | 3 || 3 Evoke: Wand of acid | | | 2 || 2 Wand of warping | | | 1 || 1 Drink: Attraction | | 1 | || 1 Magic | | 1 | || 1 Might | | | 2 || 2 Curing | | | 1 || 1 Enlightenment | | | 1 || 1 Invisibility | | | 1 || 1 Read: Acquirement | 1 | | 1 || 2 Torment | 1 | | || 1 Vulnerability | 1 | | || 1 Amnesia | 1 | | || 1 Teleportation | 1 | | 4 || 5 Summoning | 1 | | || 1 Enchant weapon | 1 | | || 1 Enchant armour | | 1 | || 1 Identify | | 2 | 2 || 4 Immolation | | 1 | || 1 Stab: Invisible | | | 2 || 2 Armour: Robe | 6 | 26 | 64 || 96 Dodge: Dodged | 1 | 20 | 142 || 163 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7364 | 6956 | 408 | 512 | 5405 | 6 | 1227.3 | Dungeon | 7364 | 6956 | 408 | 512 | 5405 | 6 | 1227.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2294 daAuts D:3: 1597 daAuts D:5: 1530 daAuts D:1: 1135 daAuts D:2: 774 daAuts D:6: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+