MrMagolor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -2, D:1) a bat skeleton (5, 17, D:1) a rat corpse (skeletalised by now) (7, -4, D:1) a +0 flail of holy wrath (unseen) (12, 15, D:1) a +0 whip (14, 15, D:1) a frilled lizard corpse (skeletalised by now) (15, -17, D:1) a hobgoblin skeleton (16, -32, D:1) a +0 dagger (16, -14, D:1) a +0 ring mail (17, 6, D:1) a frilled lizard skeleton (23, 17, D:1) a rat corpse (skeletalised by now) (26, -19, D:1) a frilled lizard skeleton (27, -38, D:1) 2 flux baubles (47, -16, D:1) a +0 dagger a goblin skeleton (48, -38, D:1) a +0 club (48, -17, D:1) a +0 dagger a goblin skeleton (48, -5, D:1) a +0 club (49, 7, D:1) a bat skeleton (50, -26, D:1) a +0 dagger a kobold skeleton (53, -27, D:1) a rat skeleton (62, 6, D:1) a +0 robe Level 2 of the Dungeon [Shop] Feneket's Armour Emporium a +0 chain mail (78 gold) a +0 chain mail (78 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) the +1 leather armour of Follow the Leader {-Tele rElec Regen+ Dex+4} (291 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (52 gold) (15, -17, D:2) a jackal skeleton (16, -25, D:2) a +0 short sword (17, -11, D:2) a +0 dagger a rat skeleton a kobold skeleton (18, -11, D:2) a ball python skeleton (19, -14, D:2) a rat corpse (skeletalised by now) (19, -12, D:2) a +0 dagger (26, -12, D:2) a ball python skeleton (26, -9, D:2) a scarab talisman (36, -19, D:2) a +0 flail a gnoll skeleton a rat skeleton (37, -22, D:2) a +0 leather armour (41, -12, D:2) a +0 dagger (42, 3, D:2) a +0 club (46, -19, D:2) a +0 spear (49, -9, D:2) a +0 long sword (49, -6, D:2) a hobgoblin skeleton (49, 4, D:2) a bat skeleton (53, -16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, -7, D:3) a +0 club a +0 ring mail (23, 25, D:3) a +0 trident (28, 19, D:3) a +0 club (29, 23, D:3) a +0 dagger a stone a kobold skeleton (32, -7, D:3) a quokka corpse (skeletalised by now) (33, 2, D:3) a +0 whip (36, 8, D:3) a quokka skeleton (38, 6, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (38, 7, D:3) a +0 whip (41, -15, D:3) a quokka corpse (skeletalised by now) (42, 1, D:3) a +0 club (45, -12, D:3) a +0 dire flail (45, 10, D:3) a +0 club a gnoll corpse (skeletalised by now) (53, -4, D:3) a frilled lizard skeleton Level 4 of the Dungeon [Shop] Nitetha's Antique Weapon Shoppe a +0 hand axe (69 gold) a +0 trident (80 gold) a +0 falchion of freezing (170 gold) a +0 sling (34 gold) a +0 war axe (80 gold) the +10 great mace "Brush" {freeze, Stlth+} (1789 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (69 gold) the +3 whip of Light {venom, rF+++ Str+2 Int-2 Stlth+} (1444 gold) rF+++: It renders you almost immune to fire. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, -6, D:4) a +0 giant spiked club (2, -5, D:4) a +0 dagger (3, 0, D:4) a hobgoblin skeleton (4, -7, D:4) a jackal skeleton a jackal skeleton (4, -6, D:4) a jackal skeleton (6, -7, D:4) a +0 dagger (14, 6, D:4) a jackal skeleton (20, -7, D:4) a +2 ring mail of fire resistance (23, -15, D:4) a +0 dagger a +0 trident (24, -15, D:4) a +0 club an orc corpse (skeletalised by now) (24, 10, D:4) a +0 leather armour (35, -14, D:4) an iguana corpse (skeletalised by now) (37, 0, D:4) a +0 flail a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (37, 1, D:4) a +3 dagger a +0 ring mail a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 2, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (42, -11, D:4) a +3 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (11, -38, D:5) a +0 dagger (12, -6, D:5) a black bear corpse (skeletalised by now) (13, 17, D:5) a +0 robe (14, -32, D:5) a +0 mace a +0 leather armour an orc skeleton (23, -20, D:5) a +0 war axe (32, -29, D:5) a +0 club a +0 leather armour (40, -17, D:5) a wand of flame (27) (42, -22, D:5) a parchment of Sandblast (47, -14, D:5) a scroll of blinking (50, -17, D:5) a potion of mutation (51, -18, D:5) 14 gold pieces (51, -16, D:5) 7 gold pieces (53, -13, D:5) a +0 war axe 3 boomerangs a +1 leather armour of positive energy an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a potion of curing (3, -4, D:6) a +0 leather armour (4, 0, D:6) 15 gold pieces (15, -9, D:6) an adder corpse (23, -14, D:6) a +0 dagger a +0 robe (23, -13, D:6) a +0 war axe an orc corpse (skeletalised by now) (24, -15, D:6) a +0 hand axe (26, -15, D:6) a +0 club (27, -8, D:6) a parchment of Searing Ray (28, -16, D:6) a black bear skeleton (29, -16, D:6) a +0 battleaxe a +0 chain mail (34, -17, D:6) an adder corpse (skeletalised by now) (37, -20, D:6) a +0 giant club an ogre corpse (skeletalised by now)