Dungeon Crawl Stone Soup version 0.35-a0-543-ge005243cc8 (webtiles) character file. Game seed: 3104389588313161274 80 MrMagolor the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 19, 2026. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:22 (1901 turns). MrMagolor the Conjurer (Deep Elf Conjurer) Turns: 1901, Time: 00:04:22 Health: 0/24 AC: 2 Str: 6 XL: 4 Next: 18% Magic: 6/12 EV: 11 Int: 23 God: Gold: 114 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) e - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 sling e - a +0 rapier (weapon) Missiles c - 2 javelins Armour b - a +0 robe (worn) Jewellery d - an amulet of faith Scrolls x - 2 scrolls of amnesia r - a scroll of revelation t - a scroll of teleportation Potions g - a potion of magic d - 2 potions of resistance {unknown} f - a potion of enlightenment {unknown} j - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting + Level 4.8 Conjurations - Level 1.0 Translocations + Level 1.1 Ice Magic - Level 1.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Slow Hex 16% N/A 11% 1 Grave Claw Necr 8% 2d7 16% 2 Frozen Ramparts Ice 20% 1d4 19% 3 Inner Flame Hex/Fire 4% N/A 30% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund draws strength from your wounds! The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. You aren't carrying any items that you can evoke. Throw: 5 javelins Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (heavily wounded, 47% to hit) You throw a javelin. The javelin pierces through Sigmund. Sigmund is severely wounded. Sigmund closely misses you. Throw: 4 javelins Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (severely wounded, 47% to hit) You throw a javelin. The javelin pierces through Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 vampiric scythe! Sigmund draws strength from your wounds! Throw: 3 javelins Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (moderately wounded, 47% to hit) You throw a javelin. The javelin pierces through Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 vampiric scythe! * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (moderately wounded, 85% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. .<.#..### ###...# ..#.#.######.....# ##.#.......+.....# ##..#.#.#.##.....# ◊.##..#.#.#####..# ..#.#.#..........# ..##.####.####...# ##..#...#....#...# .....# ##.#.......#....@# .......# ..#.#......###..).@........# .#.#+......# #.....##......# #.#.#......# #..##.........# .#.#+......# #..# .......>.# #.#.#......# #.. ####.....# .#.#+......# ### #..<.....# #.#.#......... #........#### .#.#.######.## #####.......# You could see Sigmund. Vanquished Creatures An orc wizard (D:2) An adder (D:2) 2 dart slugs 3 orcs (D:2) A hobgoblin (D:1) 5 quokkas 3 ball pythons 8 bats 8 endoplasms 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 192 | D:1 | Learned a level 2 spell: Searing Ray 1118 | D:2 | Reached skill level 1 in Alchemy 1118 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1234 | D:2 | Reached skill level 1 in Translocations 1462 | D:2 | Reached skill level 1 in Ice Magic 1462 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1712 | D:3 | Encountered Sigmund 1771 | D:3 | Found a faded altar of an unknown god. 1901 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_surrounded_room, serial_shops, nicolae_shop_tiny_waterfront, shapermc_ecumenical_altar_gd, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Alchemy | 1 | 1.0 Translocations | 1 | 1.0 Spellcasting | 4 | 4.0 Ice Magic | 1 | 1.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Fire: Sling | 2 | 3 || 5 Throw: Javelin | | 3 || 3 Cast: Magic Dart | 54 | 5 || 59 Searing Ray | 8 | 5 || 13 Read: Teleportation | 1 | || 1 Blinking | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Amnesia | 1 | || 1 Revelation | 1 | || 1 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1904 | 1800 | 104 | 0 | 1473 | 3 | 634.7 | Dungeon | 1904 | 1800 | 104 | 0 | 1473 | 3 | 634.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 773 daAuts D:3: 194 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+