MrMagolor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 18, D:1) a +0 helmet (3, 5, D:1) a hobgoblin skeleton (5, 9, D:1) a hobgoblin skeleton (13, 8, D:1) a +0 dagger (19, 15, D:1) a +0 dagger (21, 32, D:1) a quokka corpse (skeletalised by now) (28, 18, D:1) a frilled lizard skeleton (29, 13, D:1) 2 curare-tipped darts (30, -8, D:1) a +0 dagger (33, 31, D:1) a rat corpse (skeletalised by now) (34, 9, D:1) a +0 spear (38, 16, D:1) a +0 leather armour (42, -8, D:1) a +0 mace of venom (47, 17, D:1) a +0 trident (49, 30, D:1) a +0 dagger a goblin skeleton (56, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 8, D:2) a hobgoblin corpse (skeletalised by now) (1, 9, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, 7, D:2) a +0 leather armour (10, -18, D:2) a +0 club a goblin skeleton (15, -21, D:2) 4 poisoned darts (15, 7, D:2) a +0 club (15, 12, D:2) a +0 flail a +0 robe a +0 robe a gnoll corpse (skeletalised by now) (18, 7, D:2) a +0 dagger 2 stones (19, -5, D:2) a +0 dagger 2 stones (19, 8, D:2) a +0 whip (21, -37, D:2) a +0 club a kobold corpse (skeletalised by now) (22, 2, D:2) a +0 club a gnoll skeleton a jackal skeleton (22, 4, D:2) a gnoll corpse (skeletalised by now) (29, -26, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, -32, D:2) a +0 hammer (31, -27, D:2) a rat corpse (skeletalised by now) (33, -33, D:2) a +3 quarterstaff of chaos a +2 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (35, -6, D:2) an adder corpse (skeletalised by now) (39, -34, D:2) a +0 hammer (42, -33, D:2) a +0 hammer (46, -41, D:2) a frilled lizard corpse (skeletalised by now) (46, -40, D:2) a ball python corpse (skeletalised by now) (49, -27, D:2) a bat skeleton (51, -30, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Wanaewk" {rPois Slay+6} (5220 gold) [ring of poison resistance] rPois: It protects you from poison. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +0 short sword "Sux Ywits" {freeze, Will+ rCorr Int-4} (1520 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +0 robe of the Pit {*Slow rPois rC++ rN+} (2820 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the ring "Moidaaf" {Fly rElec rCorr Str+4 Slay-2} (3710 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the fire staff of Fragile Peace {rF+ rN+ Will+ Int+2 Fire} (4600 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. the necromancy staff of Poyk {rF+ rC- rN+ Str+3 Int+3 Necro} (4460 gold) [staff of necromancy] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. the +3 mace of Mevaanoe {heavy, rElec rC+++ Int-4 Dex+3} (6730 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 sling of the Onslaught {freeze, rN++} (3520 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +6 whip "Vamugacs" {concuss, rF++ rC++ Will-} (7030 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. the fire staff of Eternal Night {rF+ Int+5 Fire Earth} (4810 gold) [staff of fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +0 leather armour of Misanthropy {rC+ Str+6} (2860 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). It cannot be enchanted further. the ring "Meula" {rC++ Dex+4} (4740 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). the +3 plate armour of the Nexus {Archery, rN+ Stlth+} (4900 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Siut" {Int+3 Slay+5 SInv} (4930 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the +1 scale mail of Unibott {Command, Harm rElec Will- Dex-2} (1810 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +6 spear "Osatuet" {freeze, rPois} (4660 gold) rPois: It protects you from poison. It cannot be enchanted further. the +0 leather armour of the Leogriff {rC+ Str+5 Slay-2 Stlth+} (2090 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Nuficesm" {Regen+ Dex+5} (4750 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). the +10 hand axe "Kaaddeb" {freeze, rC+ Str+5} (7990 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. the cold staff of Footasuv {rC+ Forge Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (0, 0, D:3) a +1 dagger of venom a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 10, D:3) a +0 dagger a +0 scale mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 7, D:3) a +0 short sword a +0 leather armour (15, -8, D:3) a +0 club a +0 ring mail (20, 7, D:3) a +0 club (27, 11, D:3) a +0 club (30, 11, D:3) a +0 club (31, 11, D:3) a +0 club (33, -6, D:3) a +0 dagger (35, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (36, -4, D:3) a +0 club 2 poisoned darts (37, -6, D:3) a +0 club a kobold skeleton (37, 31, D:3) a +0 chain mail (39, 3, D:3) a +0 pair of gloves (41, -6, D:3) a +0 dagger a kobold skeleton (41, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (46, 5, D:3) a +3 dagger (48, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (58, 5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, 40, D:4) a +4 rapier (17, 30, D:4) an adder corpse (skeletalised by now) (18, 6, D:4) a +0 club (32, 27, D:4) a +0 giant spiked club an ogre skeleton (35, 8, D:4) a +0 leather armour (37, 27, D:4) a +0 war axe (41, 7, D:4) an adder skeleton (46, 10, D:4) the +1 cloak of the Forest {Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (59, 6, D:4) an adder corpse (skeletalised by now) (61, -7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (8, 30, D:5) a +0 sling (20, 0, D:5) a +0 flail an orc skeleton (21, 17, D:5) 3 poisoned darts (22, 25, D:5) a hound corpse (skeletalised by now) (28, 39, D:5) a +0 trident (39, 23, D:5) a +0 partisan (46, -9, D:5) an iguana skeleton (50, -1, D:5) a black bear skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -24, D:6) a +0 dagger a +0 scale mail (6, 6, D:6) a +0 scale mail (9, 7, D:6) a +0 club (10, 7, D:6) a +0 dagger a +0 robe (11, 8, D:6) a +0 long sword a +0 chain mail (11, 9, D:6) a +0 dagger an orc corpse (skeletalised by now) (12, 17, D:6) a +0 ring mail (17, 20, D:6) a staff of alchemy (19, 11, D:6) a +0 mace (27, 7, D:6) a +0 giant club (30, -1, D:6) a spore talisman (31, 5, D:6) a +0 helmet (33, -23, D:6) a +0 dagger (43, -9, D:6) a +0 flail Level 7 of the Dungeon (9, 0, D:7) a killer bee corpse a killer bee corpse (15, -7, D:7) a +0 whip (35, -7, D:7) a +0 whip the Ecumenical Temple