Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 6805932720206084956 140 MrMagolor the Vexing (level 5, -1/41 HPs) Began as a Formicid Hexslinger on July 25, 2026. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:03:48 (1224 turns). MrMagolor the Vexing (Formicid Hexslinger) Turns: 1224, Time: 00:03:49 Health: -1/41 AC: 3 Str: 12 XL: 5 Next: 46% Magic: 8/8 EV: 11 Int: 13 God: Gold: 117 SH: 0 Dex: 18 Spells: 8/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no gloves) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - an orb of stardust (worn) d - a +0 pair of boots (worn) Jewellery e - a ring of resist corrosion (worn) Scrolls p - a scroll of poison r - a scroll of revelation t - 2 scrolls of teleportation x - a scroll of amnesia Potions A - a potion of attraction Skills: - Level 3.0 Fighting + Level 2.9 Ranged Weapons - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 1.0 Fire Magic You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 8% 2 Sigil of Binding Hex 11% N/A 14% 3 Foxfire Conj/Fire 8% 2x1d4 21% 1 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Ossuary (1/1) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin zombie bites you but does no damage. x2 Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 62% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie but does no damage. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin zombie. The water moccasin zombie bites you but does no damage. x2 Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin zombie. You feel less wooden. Your +0 robe and +0 pair of boots unmeld from your body. You feel a little less mighty now. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 62% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 62% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie but does no damage. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. You die... #∩..#...#!!?!# #...'.∩.#?!?!+ #...#...#!?!?# #...##### ### #...# #'### #...# #...# #.@.# #Z..# ##'## ... #...# #...# #...# ###+# You could see a water moccasin zombie. Vanquished Creatures A weeping skull (Ossuary) 3 adders 3 dart slugs (D:1) An adder zombie (Ossuary) A gnoll zombie (Ossuary) 5 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) 4 frilled lizards (D:1) 6 goblins A jackal zombie (Ossuary) 5 kobolds 3 orc zombies (Ossuary) A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrMagolor the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 68 | D:1 | Found Heysestio's Weapon Shop. 92 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 243 | D:1 | Reached skill level 1 in Stealth 295 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 327 | D:1 | Reached skill level 4 in Hexes 870 | D:2 | Reached XP level 4. HP: 24/33 MP: 5/7 1091 | D:2 | You fall into a shaft and drop 2 floors! 1095 | D:4 | Found a sand-covered staircase. 1104 | Ossuary | Entered an ossuary 1171 | Ossuary | Encountered a weeping skull 1196 | Ossuary | Killed a weeping skull 1197 | Ossuary | Reached XP level 5. HP: 8/41 MP: 8/8 1224 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, serial_shops, nicolae_shop_trees D:2: layout_loops_ring, serial_shops, shop, uniq_crazy_yiuf_cottage D:4: layout_rooms, minmay_temple_entry_mini_moons, enter_ossuary_4, minivault_11, kennysheep_opposing_triangles Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 1 2 3 | 3.0 Hexes | 4 | 4.0 Fighting | 2 3 | 3.0 Spellcasting | 2 | 2.0 Ranged Weapons | | 2.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 89 | 88 || 177 Ability: Shaft Self | | 1 || 1 Drink: Heal wounds | | 1 || 1 Might | | 1 || 1 Attraction | | 1 || 1 Lignification | | 1 || 1 Berserk rage | | 1 || 1 Read: Identify | 1 | 1 || 2 Teleportation | 1 | || 1 Armour: Robe | 18 | 42 || 60 None | | 57 || 57 Dodge: Dodged | 24 | 46 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1276 | 1229 | 47 | 48 | 828 | 4 | 319.0 | Dungeon | 1140 | 1093 | 47 | 0 | 819 | 3 | 380.0 | Ossuary | 135 | 135 | 0 | 48 | 9 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 874 daAuts D:2: 252 daAuts Ossuary: 135 daAuts D:4: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+