MrMagolor Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a +0 robe (9, -18, D:1) a +0 club (10, -1, D:1) a quokka corpse (skeletalised by now) (11, -8, D:1) a +0 club 2 stones (15, 8, D:1) a ball python corpse (skeletalised by now) (16, -10, D:1) a ball python corpse (skeletalised by now) (16, 12, D:1) 4 boomerangs (18, 4, D:1) a spore talisman (19, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -16, D:1) a +0 club (26, -35, D:1) a ball python corpse (skeletalised by now) (28, -23, D:1) a +0 club (29, -19, D:1) a hobgoblin skeleton (29, -3, D:1) a staff of necromancy (29, 0, D:1) a quokka corpse (skeletalised by now) (29, 12, D:1) a frilled lizard corpse (skeletalised by now) (32, -22, D:1) a +0 dagger 4 stones a kobold skeleton (44, -15, D:1) a +0 club (49, -23, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Foafeasm's Assorted Antiques a +1 dagger of distortion (288 gold) a sack of spiders (960 gold) a tin of tremorstones (2/2) (960 gold) a tin of tremorstones (2/2) (960 gold) a lightning rod (4/4) (960 gold) a phantom mirror (960 gold) [Shop] Itoishiu's Antique Weapon Boutique a +0 great mace (240 gold) a +0 short sword (72 gold) a +3 hand axe (480 gold) a +0 whip (60 gold) a +0 spear (72 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2817 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +7 mace "Concordance" {heavy, Stlth+} (1204 gold) Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 partisan (168 gold) a +0 trident (84 gold) the +9 whip of Fedhas's Reproof {distort, rElec rN+ Str+3} (1816 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Ysij's Book Boutique a parchment of Call Canine Familiar (105 gold) a parchment of Summon Cactus Giant (300 gold) a parchment of Searing Ray (69 gold) a parchment of Scorch (69 gold) a parchment of Hailstorm (105 gold) a parchment of Freeze (48 gold) a parchment of Alistair's Walking Alembic (220 gold) a parchment of Grave Claw (69 gold) a parchment of Mercury Arrow (69 gold) [Shop] Bushon's Jewellery Shoppe a +4 ring of slaying (432 gold) the ring of the Modern Tangerine {^Drain rF+ rC+ rN+ Will+} (518 gold) [ring of protection from fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of poison resistance (unknown) (240 gold) a +4 ring of slaying (432 gold) an amulet of magic regeneration (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of resist corrosion (unknown) (240 gold) a ring of flight (unknown) (210 gold) a ring of flight (unknown) (210 gold) an inkwell talisman (90 gold) (2, 7, D:2) a ball python corpse (skeletalised by now) (11, 8, D:2) a +0 dagger (12, 15, D:2) a +0 club a +0 robe the human skeleton of Jessica (13, -4, D:2) a bat skeleton (13, -2, D:2) a ball python corpse (skeletalised by now) (13, 15, D:2) a bat skeleton (20, -10, D:2) a +0 short sword (20, 9, D:2) an adder skeleton (21, 2, D:2) a +0 club a stone a kobold skeleton (22, -13, D:2) a quokka corpse (skeletalised by now) (22, 2, D:2) a +0 club (23, -20, D:2) a +0 mace (23, -3, D:2) a quill talisman (24, 4, D:2) a +0 leather armour (35, -11, D:2) 5 poisoned darts (37, 6, D:2) an adder skeleton a rat skeleton (38, 5, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (40, 0, D:2) a +0 leather armour (40, 2, D:2) a +0 mace (44, -11, D:2) a +0 club (49, -7, D:2) a +0 dagger a +0 sling (50, -7, D:2) a hobgoblin corpse (53, -4, D:2) a +0 short sword a kobold corpse