MrMagolor Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -20, D:1) a hobgoblin corpse (skeletalised by now) (17, 7, D:1) 3 large rocks (19, -9, D:1) a quill talisman (20, -12, D:1) a frilled lizard corpse (skeletalised by now) (23, 9, D:1) a +0 club (29, 1, D:1) a quokka skeleton (31, 7, D:1) a hobgoblin corpse (skeletalised by now) (32, 6, D:1) a frilled lizard corpse (skeletalised by now) (43, 3, D:1) a bat corpse (skeletalised by now) (43, 8, D:1) a +0 leather armour (44, -13, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (15, -35, D:2) a +0 dagger 5 stones (25, -24, D:2) a +0 war axe (28, 21, D:2) the +0 robe of the Bulwark {*Corrode Will+ Str+3 Archmagi} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (30, -11, D:2) a +0 dagger (30, 0, D:2) a parchment of Blink (39, -6, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (2, 12, D:3) a +0 club (15, 1, D:3) a +0 short sword (16, 3, D:3) a +0 club (16, 11, D:3) a +0 club (20, -9, D:3) a +0 short sword 3 boomerangs a +0 ring mail (24, -12, D:3) 7 gold pieces (27, -2, D:3) a +0 dagger a +0 robe