MrMagolor Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -3, D:1) a +1 dagger of venom (5, -3, D:1) a +0 club (8, -16, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, 16, D:1) 4 atropa-tipped darts (21, -14, D:1) a bat skeleton (22, -14, D:1) a hobgoblin skeleton (27, -12, D:1) a +0 devious short sword (34, -14, D:1) a +0 ring mail (34, 4, D:1) a +0 spear (38, -9, D:1) a rat skeleton (39, -9, D:1) a frilled lizard skeleton (39, 13, D:1) a riddle talisman (40, 1, D:1) a parchment of Searing Ray (41, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (42, 8, D:1) a +0 dagger Level 2 of the Dungeon (3, 5, D:2) a +0 sling (8, -17, D:2) a +0 whip a gnoll corpse (9, -14, D:2) a +0 halberd (10, -14, D:2) a +0 club (14, -1, D:2) a bat corpse (15, 0, D:2) a ball python corpse (19, 41, D:2) a +0 dagger (20, -2, D:2) an adder corpse (29, 8, D:2) a +0 short sword a stone a kobold corpse (30, 13, D:2) the quill talisman of the Flute {rElec Str+3} [quill talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (32, 28, D:2) a +0 mace (33, 26, D:2) a +0 club