MrMagolor Level 1 of the Dungeon [Shop] Hoemivvee's Jewellery Emporium a +6 ring of intelligence (unknown) (432 gold) a +4 ring of protection (unknown) (432 gold) an inkwell talisman (90 gold) a ring of see invisible (unknown) (180 gold) a +4 ring of protection (unknown) (432 gold) an amulet of dissipation (unknown) (360 gold) the ring "Larach" {^Contam Fly rF+ rC+} (426 gold) [ring of protection from cold] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. a ring of see invisible (unknown) (180 gold) [Shop] Rinat's Assorted Antiques a Gell's gravitambourine (2/2) (840 gold) a potion of haste (210 gold) a wand of warping (4) (201 gold) a +0 ring mail (84 gold) a +0 dagger (42 gold) a phantom mirror (840 gold) a +0 robe (18 gold) a +0 sling (31 gold) [Shop] Rarhas's Jewellery Shop a ring of wizardry (unknown) (420 gold) a ring of willpower (unknown) (350 gold) a ring of poison resistance (unknown) (280 gold) a +5 ring of evasion (unknown) (504 gold) the amulet "Qipekuyp" {Faith Rampage +Blink} (756 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. an amulet of reflection (unknown) (420 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (536 gold) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). [Shop] Poegyz's Weapon Emporium a +0 club (6 gold) a +0 short sword of draining (88 gold) a +0 spear (36 gold) the +0 great sword of Extinguishment {valour, *Rage Int+9} (405 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+9: It affects your intelligence (+9). It can be maximally enchanted to +9. a +2 hand axe of electrocution (234 gold) a +0 dagger (24 gold) 4 poisoned darts (28 gold) the +4 arbalest "Wielang" {elec, rF+} (632 gold) rF+: It protects you from fire. It can be maximally enchanted to +9. (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 8, D:1) a ball python corpse (8, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 30, D:1) a +0 whip (10, 0, D:1) a bat skeleton (10, 2, D:1) the storm talisman of Tahuusan {Will+} [storm talisman] Will+: It increases your willpower. (19, -3, D:1) a +0 club (19, 19, D:1) a bat corpse (skeletalised by now) (20, 16, D:1) a rat skeleton (21, 24, D:1) a +0 whip (22, 33, D:1) a +0 club (35, 6, D:1) a rat skeleton (38, 6, D:1) a +0 club (51, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, 23, D:1) a hobgoblin corpse (skeletalised by now) (61, 10, D:1) a +0 scale mail (61, 15, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a human skeleton (0, 4, D:2) a human skeleton (1, -4, D:2) a +0 club (3, 1, D:2) a human skeleton (4, 1, D:2) a human skeleton (5, -2, D:2) a +0 flail a quokka corpse (12, -16, D:2) a +0 spear