Dungeon Crawl Stone Soup version 0.35-a0-100-g4ab6c2afdc (webtiles) character file. Game seed: 17006635960818636613 46 MrSwongLord the Magician (level 3, -1/1 HPs) Began as a Deep Elf Hedge Wizard on Feb 22, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon on Feb 23, 2026. The game lasted 00:26:54 (2818 turns). MrSwongLord the Magician (Deep Elf Hedge Wizard) Turns: 2818, Time: 00:26:54 HP: -1/1 (1) AC: 6 Str: 9 XL: 3 Next: 46% MP: 10/11 EV: 12 Int: 20 God: Gold: 200 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . (100%) d - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) b - melded +0 robe rPois . (100%) c - melded +0 hat rElec . (100%) (no cloak) rCorr . (100%) s - +0 pair of gloves of Doyvvimp {+Inv Str+2 Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.24/turn r - hive talisman %: no passive effects @: hive-form, heavily drained A: hive swarm, hive regen, reduced hp, magic regeneration a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You were a living hive. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 whip m - a +0 war axe o - a +0 whip p - a +0 rapier Missiles g - 6 datura-tipped darts i - 9 stones q - 2 poisoned darts u - 2 throwing nets Armour b - a +0 robe (melded) c - a +0 hat (melded) e - a +0 ring mail f - a +0 leather armour j - a +0 leather armour l - a +0 helmet n - a +0 leather armour s - the +0 pair of gloves of Doyvvimp (worn) {+Inv Str+2 Stlth+} (You acquired it on level 2 of the Dungeon) +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. t - a +3 scale mail Magical Staves d - a staff of cold (weapon) k - a staff of earth Talismans r - a hive talisman (worn) Scrolls g - a scroll of fog t - a scroll of teleportation h - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 2.9 Dodging + Level 3.6 Stealth + Level 5.0 Spellcasting + Level 2.4 Conjurations + Level 1.1 Summonings + Level 1.5 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Call Imp Summ 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 8% 1 Grave Claw Necr 22% 2d8 10% 2 Blink Tloc 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Tukima's Dance Hex 5% N/A 34% 3 Rending Blade Conj/Frge 9% 2d(6+1*) 56% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a living hive. When at low health, angry bees swarm out to defend you. You regenerate HP and MP more quickly. Your maximum health is decreased, since you lack skill for your form. Your body armour and helmet are melded. You regenerate magic rapidly. Message History You encounter a rat. The rat squeaks loudly. You see here 14 gold pieces. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 187 gold pieces (gained 14). Found a stone staircase leading up. Found 13 gold pieces. Found Xuymub's Distillery. You see here a rat corpse. Found 2 throwing nets. u - 2 throwing nets There are no items here. There is a stone staircase leading up here. You now have 200 gold pieces (gained 13). You encounter 3 jackals. You encounter a jackal. The jackal completely misses you. The jackal leaves your sight. There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. The jackal bites you but does no damage. The jackal closely misses you. There are no items here. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. Ouch! That really hurt! You die... #.# #.# ###########.# #........##.# ####.######.##.### #....###.........# #.#......##......# #..>h######.#....# ##.#s######.##.#.# #........#.##.#... ####.#........##.##### #........##.####'## #.##.....##.###...## #.##.##..##.##.....## #........##.#.......## ####....###..........## #...).............'รท You could see a jackal. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 3 endoplasms (D:1) 2 hobgoblins 6 jackals (D:1) 3 quokkas (D:2) A ball python (D:1) 2 bats 3 frilled lizards 3 goblins (D:2) 3 kobolds 6 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A kobold (D:1) 2 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSwongLord the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 624 | D:1 | Learned a level 2 spell: Call Imp 994 | D:2 | Reached XP level 3. HP: 11/19 MP: 6/11 1345 | D:2 | Reached skill level 5 in Spellcasting 1823 | D:2 | Encountered Sigmund 2109 | D:2 | Upgraded the game from 0.35-a0-93-g92bac972ce to | 0.35-a0-100-g4ab6c2afdc 2110 | D:2 | Identified a scroll of acquirement 2111 | D:2 | Acquired the +0 pair of gloves of Doyvvimp {+Inv Str+2 | Stlth+} 2778 | D:3 | Found Xuymub's Distillery. 2818 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, skrybe_limestone_x, amethyst_killhole D:2: layout_loops_corners, wander_ebering_terrifying_dragon_lair, uniq_sigmund D:3: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Spellcasting | 5 | 5.0 Dodging | | 2.9 Conjurations | | 2.4 Summonings | | 1.1 Necromancy | | 1.5 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Staff || 4 Cast: Magic Dart || 95 Call Imp || 4 Read: Identify || 3 Fog || 1 Acquirement || 1 Armour: Robe || 7 None || 2 Dodge: Dodged || 14 Form: Hive || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2822 | 2718 | 104 | 737 | 0 | 3 | 940.7 | Dungeon | 2822 | 2718 | 104 | 737 | 0 | 3 | 940.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1772 daAuts D:1: 980 daAuts D:3: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+