MsKT Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 24, D:1) a rat skeleton (7, 46, D:1) a +0 club (8, 52, D:1) a +0 dagger (11, 19, D:1) a +0 short sword (12, 35, D:1) a ball python skeleton (16, -1, D:1) a +0 whip (16, 34, D:1) a +0 ring mail (17, 19, D:1) a rat corpse (skeletalised by now) (23, 41, D:1) a rat skeleton (29, 46, D:1) a frilled lizard skeleton (30, 46, D:1) a ball python skeleton (31, 26, D:1) a hobgoblin corpse (skeletalised by now) (33, 44, D:1) a rat skeleton (37, 46, D:1) a rat skeleton (39, 19, D:1) a +0 plate armour (44, 44, D:1) a +0 whip (56, 2, D:1) a +0 whip (56, 6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, 15, D:2) 4 poisoned darts (14, 9, D:2) a +0 ring mail (19, 23, D:2) a +0 ring mail (21, 27, D:2) a goblin corpse (skeletalised by now) (25, 40, D:2) a +0 long sword (26, 24, D:2) an adder corpse (skeletalised by now) (27, -18, D:2) a +0 leather armour (27, 25, D:2) a quokka corpse (skeletalised by now) (28, 27, D:2) a rat corpse (skeletalised by now) (28, 36, D:2) a +0 rapier (37, 36, D:2) a +0 dagger (38, -14, D:2) 4 large rocks (39, 26, D:2) a +2 helmet (46, 21, D:2) a +0 pair of gloves (55, 1, D:2) a quokka corpse (skeletalised by now) (55, 18, D:2) a +0 hand axe (56, 14, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 8, D:3) a +0 short sword a +0 ring mail (10, 5, D:3) a +0 dagger a +0 ring mail an orc skeleton (20, 41, D:3) a +0 short sword (22, 23, D:3) the +0 quarterstaff of the Apocalypse {elec, rPois MP+8} rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). (25, 12, D:3) a +0 leather armour (26, 46, D:3) a +0 club (28, 4, D:3) a +0 whip (34, 43, D:3) a +0 ring mail (39, 10, D:3) a hobgoblin skeleton (40, 34, D:3) a +0 whip a quokka skeleton (48, 40, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club