Muse Level 1 of the Dungeon [Shop] Hiculeiq's Antique Armour Boutique a +0 leather armour (36 gold) the +4 pair of boots of Sunlight {^Contam Harm Dex+9 SInv} (882 gold) Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +1 pair of gloves (207 gold) the +0 plate armour "Xaahac" {Fly Will+ Slay-2 SInv} (603 gold) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Will+: It increases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. +0 steam dragon scales (720 gold) a +2 leather armour of positive energy (288 gold) a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) a scarf of repulsion (216 gold) a +0 robe (12 gold) a +0 robe (12 gold) (0, 0, D:1) a +1 dagger of venom (11, 10, D:1) a book of Spectacle (13, -9, D:1) a +0 club (16, -14, D:1) a +0 dagger (16, 6, D:1) a +0 whip (22, -21, D:1) a +0 pair of gloves (29, -7, D:1) a +0 robe (35, 5, D:1) 2 poisoned darts (36, -3, D:1) 8 stones (39, 6, D:1) a +0 pair of gloves (44, -21, D:1) a +0 club (45, -12, D:1) a book of Minor Magic (45, 8, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Amivu's Armour Shop a +0 leather armour (24 gold) a +1 cloak of stealth (198 gold) the +1 leather armour of the Shoals {rF+ Dex+2} (302 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +4 ring mail of fire resistance (372 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +0 scale mail of Shielding {rC++ MP+9 Int-3} (493 gold) Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). (0, 0, D:2) a +0 ring mail (14, -15, D:2) a +0 hand axe (17, -9, D:2) a +0 dagger (20, -11, D:2) 6 stones (21, 3, D:2) a +0 club 4 stones (27, 5, D:2) a +0 whip (32, -11, D:2) a +0 short sword (34, 18, D:2) 8 stones (41, -19, D:2) a +0 dagger (42, 7, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, 23, D:3) 9 stones (12, -9, D:3) a +0 club (13, -6, D:3) a +2 dagger of venom (14, 30, D:3) Plato's Octavo of Fire Spells Type Level a - Foxfire Conjuration/Fire 1 Trog disapproves of the use of such an item. (24, -9, D:3) 2 poisoned darts (28, -3, D:3) 3 stones (36, -14, D:3) a +0 short sword (42, -6, D:3) a +0 sling (43, -7, D:3) a +0 flail Level 4 of the Dungeon (11, -7, D:4) a +0 longbow (12, 17, D:4) 4 poisoned darts (15, 22, D:4) an orb of mayhem (25, 37, D:4) a +0 shortbow (38, -15, D:4) 6 boomerangs (43, 2, D:4) a +0 club (46, 43, D:4) a +0 whip Level 5 of the Dungeon [Shop] Ywixust's Armour Boutique (Shop contents are unknown) (0, 0, D:5) a +0 club (1, -9, D:5) a +0 quarterstaff (3, 15, D:5) a howler monkey corpse (6, -10, D:5) a +0 flail (still there?) a +1 halberd of freezing (still there?) (7, 15, D:5) 4 stones (8, 12, D:5) a +0 falchion (11, -14, D:5) a potion of curing (17, -4, D:5) a +0 whip (18, -3, D:5) a +0 flail a throwing net a +0 spear a gnoll corpse a gnoll corpse (21, -4, D:5) a scroll of torment