Muse Level 1 of the Dungeon [Shop] Hiculeiq's Antique Armour Boutique a +0 leather armour (36 gold) the +4 pair of boots of Sunlight {^Contam Harm Dex+9 SInv} (882 gold) Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +1 pair of gloves (207 gold) the +0 plate armour "Xaahac" {Fly Will+ Slay-2 SInv} (603 gold) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Will+: It increases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. +0 steam dragon scales (720 gold) a +2 leather armour of positive energy (288 gold) a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) a scarf of repulsion (216 gold) a +0 robe (12 gold) a +0 robe (12 gold) (0, 0, D:1) a +1 dagger of venom (2, -13, D:1) a rat corpse (skeletalised by now) (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (11, 10, D:1) a book of Spectacle (13, -7, D:1) a +0 club (16, -14, D:1) a +0 dagger (16, 6, D:1) a +0 whip (29, -7, D:1) a +0 robe (35, 5, D:1) 2 poisoned darts (36, -3, D:1) 8 stones (39, 6, D:1) a +0 pair of gloves (41, 6, D:1) a +0 dagger 2 stones (44, -21, D:1) a +0 club (45, -12, D:1) a book of Minor Magic Level 2 of the Dungeon [Shop] Amivu's Armour Shop a +0 leather armour (24 gold) a +1 cloak of stealth (198 gold) the +1 leather armour of the Shoals {rF+ Dex+2} (302 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +4 ring mail of fire resistance (372 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +0 scale mail of Shielding {rC++ MP+9 Int-3} (493 gold) Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). (0, 0, D:2) the +1 whip "Sapn" {venom, Str+3} Str+3: It affects your strength (+3). (4, 6, D:2) a dart slug corpse (6, 28, D:2) a scroll of noise (8, 8, D:2) a +0 hand axe (11, 14, D:2) a +0 dagger (14, 12, D:2) 6 stones (21, 28, D:2) a +0 whip (24, 37, D:2) 2 potions of mutation (26, 12, D:2) a +0 short sword (36, 30, D:2) 3 large rocks