Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14750286143310177732 4 Muse the Caller (level 1, -4/14 HPs) Began as a Demigod Summoner on May 10, 2024. Killed from afar by a white imp (14 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:10 (140 turns). Muse the Caller (Demigod Summoner) Turns: 140, Time: 00:01:10 Health: -4/14 AC: 2 Str: 9 XL: 1 Next: 46% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 1.9 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You're too inexperienced to learn that spell! The white imp misses your rat. Your rat barely misses the white imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The white imp hits your rat but does no damage. Your rat closely misses the white imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! Your bat barely misses the white imp. The white imp gestures at you. The puff of frost hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your quokka barely misses the white imp. The white imp barely misses your quokka. Magic courses through your body. Your quokka bites the white imp. The white imp hits your quokka. The white imp freezes your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Unknown command. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits your bat. Something freezes your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... ▓.▓ ▓s▓ ▓o▓ ▓'▓ ▓w▓ ▓f▓ ▓5▓ ▓.▓ ▓@▓ ▓b▓ ▓r▓ ▓†▓ ▓.▓ ▓<▓ ▓▓▓ You could see a sleepcap, a ribbon worm, a scorpion, a white imp (ally target), an orc, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D) A frilled lizard (D) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D) A ball python (D) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muse the Demigod Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 27 | D | Reached skill level 4 in Summonings 123 | D | Noticed a scorpion 123 | D | Noticed a sleepcap 140 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Summonings | 4 | 4.5 Dodging | | 1.9 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Summon Small Mamm || 16 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 23