Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17797419371440973705 639 MuttonChaup the Gusty (level 7, -5/36 HPs) Began as a Deep Elf Air Elementalist on Oct 24, 2026. Killed from afar by a kobold geomancer (20 damage) ... with a blast of rock fragments ... on level 5 of the Dungeon. The game lasted 00:19:35 (3466 turns). MuttonChaup the Gusty (Deep Elf Air Elementalist) Turns: 3466, Time: 00:19:35 Health: -5/36 AC: 4 Str: 13 XL: 7 Next: 26% Magic: 13/17 EV: 10 Int: 28 God: Gold: 251 SH: 0 Dex: 10 Spells: 9/17 levels left rFire + + . (33%) f - +11 spear of Spores {freeze, rF+ rC+ Dex-5} rCold + . . (50%) (no offhand) rNeg . . . (100%) k - +1 leather armour {rF+} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... e - amulet of magic regeneration Stlth + h - +6 ring of strength HPRegen 0.26/turn c - +6 ring of intelligence MPRegen 0.70/turn d - quill talisman "Izeh" {+Blink Str+2 Stlth-} %: no passive effects @: quill-form, studying Dodging A: quills, magic regeneration a: Evoke Blink (28%) You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing f - the +11 spear of Spores (weapon) {freeze, rF+ rC+ Dex-5} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. Armour k - a +1 leather armour of fire resistance (worn) Jewellery c - a +6 ring of intelligence (worn) e - an amulet of magic regeneration (worn) g - a ring of positive energy h - a +6 ring of strength (worn) i - a +6 ring of intelligence Talismans d - the quill talisman "Izeh" (worn) {+Blink Str+2 Stlth-} (You found it on level 1 of the Dungeon) [quill talisman] +Blink: It lets you blink. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. j - a wellspring talisman Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant weapon {unknown} q - 2 scrolls of amnesia {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} l - a potion of brilliance {unknown} o - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting + Level 4.2 Conjurations * Level 7.0 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 23% 2d(4-20) 4% 4 c - Swiftness Air 47% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 78% 3-7/arc 1% 2 Mephitic Cloud Conj/Alch/Air 29% N/A 4% 3 Soul Splinter Necr 32% N/A 8% 1 Gloom Hex/Necr 16% N/A 24% 3 Silence Hex/Air 14% N/A 45% 5 Cause Fear Hex 4% N/A 61% 4 Curse of Agony Necr 8% N/A 91% 5 Borgnjor's Revivificati Necr 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Shops: D:1 ! D:4 (: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The zap hits the kobold geomancer but does no damage. The kobold geomancer is lightly wounded. The kobold geomancer hits you with a +0 dagger. You hit the kobold geomancer. You freeze the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer closely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 64% to hit) The zap misses the kobold geomancer. The kobold geomancer hits you with a +0 dagger. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 64% to hit) The zap hits the kobold geomancer! The kobold geomancer is heavily wounded. You encounter a black bear. The gnoll barely misses you. The kobold geomancer closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target The spell fizzles. The black bear growls angrily. The gnoll closely misses you. The kobold geomancer hits you with a +0 dagger. The kobold geomancer attacks as it pursues you! The kobold geomancer hits you with a +0 dagger. The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you!! Ouch! That really hurt! You die... #.#.# #.........#.⌠.⌠.#. . #.#.####..######.....)... . #.#.......#### #.#..... ..######.....###(..... ### ###.......)...# #..............# #.#####.....Kj.# # ..........### ######.).@# ## #....# .# #.h..+ .# #....# .# #....# ..# #....# ..# ...... ..# #...... ..+ You could see a kobold geomancer, a black bear and a gnoll. Vanquished Creatures A black bear (D:5) 3 scorpions A howler monkey (D:3) 2 orc priests (D:4) Terence (D:2) 4 orc wizards 2 adders 5 gnolls 3 ribbon worms (D:2) 3 dart slugs 13 orcs 6 endoplasms 4 hobgoblins 2 jackals (D:4) 3 quokkas 10 ball pythons 6 bats 5 frilled lizards 6 goblins 12 kobolds 6 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuttonChaup the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 327 | D:1 | Found Hapew's Distillery. 330 | D:1 | Identified the quill talisman "Izeh" {+Blink Str+2 Stlth-} 634 | D:1 | Reached skill level 4 in Air Magic 634 | D:1 | Reached XP level 3. HP: 18/19 MP: 3/10 904 | D:2 | Identified the +11 spear of Spores {freeze, rF+ rC+ Dex-5} 1210 | D:2 | Encountered Terence 1215 | D:2 | Killed Terence 1216 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1436 | D:3 | Reached skill level 5 in Air Magic 1436 | D:3 | Reached XP level 5. HP: 23/28 MP: 11/13 1840 | D:3 | Found an ornate altar of the Wu Jian Council. 2368 | D:4 | Reached XP level 6. HP: 29/32 MP: 15/15 2379 | D:4 | Reached skill level 5 in Spellcasting 2448 | D:4 | Reached skill level 6 in Air Magic 2500 | D:4 | Found Ahixux's Book Boutique. 2557 | D:4 | Found Wutoqyst's Antique Weapon Shop. 2804 | D:4 | Identified a scroll of acquirement 2804 | D:4 | Acquired a manual of Dodging 3258 | D:4 | Learned a level 4 spell: Airstrike 3262 | D:4 | Learned a level 3 spell: Swiftness 3315 | D:5 | Entered Level 5 of the Dungeon 3396 | D:5 | Reached XP level 7. HP: 34/36 MP: 15/17 3440 | D:5 | Reached skill level 7 in Air Magic 3466 | D:5 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_rooms, serial_shops, shop D:2: layout_rooms, interstate_on_off, kennysheep_generic_room_7, grunt_ministairs_3, uniq_terence D:3: layout_basic, nicolae_wu_jian_immortal_techniques, chequers_serial_rivers_large_b, minmay_hedge_maze D:4: layout_loops_ring, nicolae_shops_duplex, kennysheep_generic_room_13, st_stairs_5 D:5: layout_basic, elyvilon_altar_5, dreamdust_mushroom_princess Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Air Magic | 4 5 6 7 | 7.0 Conjurations | 2 3 4 | 4.2 Spellcasting | 4 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 19 | 8 | 3 || 30 Melee: Dagger | 7 | | || 7 Unarmed | 1 | | || 1 Spear | 11 | 8 | 3 || 22 Cast: Shock | 96 | 109 | 23 || 228 Airstrike | | | 1 || 1 Read: Acquirement | | 1 | || 1 Armour: Leather armour | 21 | 20 | 11 || 52 Dodge: Dodged | 16 | 10 | 6 || 32 Form: Quill | 1 | | || 1