Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18175868119970012284 21 MuttonChaup the Conjurer (level 2, -7/13 HPs) Began as a Vine Stalker Conjurer on Oct 28, 2026. Killed from afar by a clockroach (16 damage) ... with a blast of sand ... on level 1 of the Dungeon. The game lasted 00:01:52 (737 turns). MuttonChaup the Conjurer (Vine Stalker Conjurer) Turns: 737, Time: 00:01:52 Health: -7/13 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 0/6 EV: 11 Int: 18 God: Gold: 30 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.50/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of fog {unknown} j - a scroll of identify {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The rat squeaks loudly. As you open the door, it creaks loudly! The clockroach waves its antennae. The jackal bites you. You encounter a dart slug. The jackal closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (78% to hit) You focus your ray upon the rat. The searing ray hits the jackal. You kill the jackal! The searing ray hits the clockroach. The clockroach is warded from harm. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The clockroach closely misses you. The searing ray hits the clockroach. The clockroach is heavily wounded. The searing ray hits the endoplasm! You kill the endoplasm! The clockroach sprays sand from its hourglass at you. The blast of sand hits you. The searing ray hits the clockroach but does no damage. The clockroach is heavily wounded. The searing ray hits the rat. You kill the rat! The searing ray hits the dart slug. The dart slug is heavily wounded. The searing ray hits the clockroach. The clockroach is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the dart slug! The dart slug is severely wounded. You finish channelling your searing ray. The clockroach bites you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... ....... #.....#####.# .#.#................######## ......... .####............# .......... ...............# ..........###+#######'###..# ........K.#..⌠...>...⌠..#..# ####.##...#......<......#..# # ....+⌠....###....⌠'..# ######....#.....@.......#..# ......#...#######B#######..# ......#...# ....rJJ... #..# ..........#......ww.....#.## #.#.##....#.............#.# ..).......###############.# ..#.###...................### ..).###......#####.........># .....##.....................# You could see a clockroach (warded), 2 dart slugs, 2 endoplasms and a rat. Vanquished Creatures A jackal (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 5 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuttonChaup the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:1 | Encountered a clockroach 264 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 273 | D:1 | Learned a level 2 spell: Searing Ray 737 | D:1 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, serial_bayou_pond_c Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Bite || 1 Cast: Magic Dart || 17 Searing Ray || 10 Armour: Robe || 7 Dodge: Dodged || 6