NBKilla Level 1 of the Dungeon (4, 17, D:1) a +0 hand axe (7, 11, D:1) a +0 whip (13, 39, D:1) 3 flux baubles (20, 26, D:1) a hobgoblin skeleton (21, 29, D:1) a +0 leather armour (27, 22, D:1) a rat corpse (skeletalised by now) (30, 59, D:1) a frilled lizard corpse (skeletalised by now) (34, 9, D:1) a hobgoblin corpse (skeletalised by now) (35, 35, D:1) a hobgoblin skeleton (39, 50, D:1) a +0 short sword (55, 45, D:1) a +0 robe Level 2 of the Dungeon (0, 18, D:2) a quokka skeleton (13, 12, D:2) a potion of moonshine (16, 5, D:2) a bat corpse (skeletalised by now) (16, 28, D:2) a kobold corpse (skeletalised by now) (17, -3, D:2) a +0 club a goblin skeleton (25, 28, D:2) a ball python corpse (skeletalised by now) (27, 24, D:2) a rat corpse (skeletalised by now) (36, -4, D:2) a jackal skeleton (43, -5, D:2) a +0 pair of boots (47, 20, D:2) a +0 trident (50, 19, D:2) an inkwell talisman (55, 18, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Atzeip's Weapon Shoppe a +0 whip (35 gold) 5 stones (7 gold) a +1 flail of holy wrath (186 gold) a +1 morningstar of protection (198 gold) a +1 short sword of protection (148 gold) a +0 sling (21 gold) 4 javelins (168 gold) a +2 long sword of distortion (289 gold) 6 stones (8 gold) the +8 mace "Bosheclenne" {flame, MP+5 Int-5 Dex+3 SInv} (880 gold) MP+5: It affects your magic capacity (+5). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 hand axe (42 gold) (0, 0, D:3) a quokka skeleton (0, 4, D:3) a +0 sling (11, 10, D:3) a potion of berserk rage (12, -9, D:3) a +0 club (13, 7, D:3) a ball python skeleton (15, -13, D:3) 6 boomerangs (16, 7, D:3) a +0 dagger (18, 3, D:3) a rimehorn talisman (21, 5, D:3) a medusa talisman (26, 1, D:3) a +0 dagger (29, 0, D:3) a hobgoblin corpse (skeletalised by now) (30, -4, D:3) a +0 trident (32, 6, D:3) a +0 rapier (32, 7, D:3) a +0 short sword an orc skeleton (35, -7, D:3) a quokka skeleton (36, -7, D:3) a +0 whip (36, -6, D:3) a +0 club (36, 12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 orcbow (10, -15, D:4) a potion of mutation (14, -5, D:4) a +0 spear (14, 11, D:4) a +0 short sword (18, -30, D:4) a potion of haste (24, 2, D:4) a +0 dagger (31, 16, D:4) a hobgoblin skeleton (32, 4, D:4) a +0 club (35, -10, D:4) a +0 ring mail (38, -18, D:4) a +0 leather armour (39, -27, D:4) a +0 flail a +0 club (40, -16, D:4) an iguana skeleton (41, -29, D:4) a +0 mace (42, -15, D:4) a +0 scale mail (42, -3, D:4) a bat skeleton a bat skeleton (44, -1, D:4) a bat skeleton (48, -16, D:4) a +0 hammer (51, -15, D:4) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (60, 13, D:4) a hound skeleton Level 5 of the Dungeon (2, 5, D:5) a scarf of resistance (unseen) (5, 2, D:5) a +0 mace (6, 1, D:5) a +0 spear a gnoll corpse (7, 3, D:5) a book of Scorching (28, -8, D:5) 2 throwing nets the Ecumenical Temple